Hi. Jesús Zazueta again.
A few more questions
.
If in my application I would like to expose performace adjustable parameters to the user, i'm guessing that in code terms, most of such adjustments would have to go into the DisplayCapabilities instance that is created during the application's startup. With this in mind:
1) Is it correct to assume that DisplayCapabilities is the main class where performance related adjustments would go into?
2) Would it be necessary to restart the engine after a certain performance parameter change?
3) Which parameters would make sense to expose to the user? From the top of my head I'm thinking anitaliasing number of samples, texture filtering quality, Vertical Sync, etc. Are these parameters adjustable in the engine? (I know that at least antialiasing can indeed be adjusted).
Thanks again for your time!
JZM