That line was missing:) Now i have:
Kamera: Transform(
0,0000 1,2000 -3,2780
false
0,0000 0,7071 0,0000 0,7071
0,0000 0,0000 0,0000 1,0000
1,0000 1,0000 1,0000
)
LookAtMatrix: Mat4x4(
0,0000 -0,0000 1,0000 3,2780
0,0000 1,0000 0,0000 -1,2000
-1,0000 -0,0000 0,0000 0,0000
0,0000 0,0000 0,0000 1,0000
)
The Transform "camera" is different from the Mat4x4 is was written in
How can i fix this? Or do i have to use getLookAtUp; getLookAtLeft; getLookAtForward and getPosition methods separately?