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3 - Synchronous loading, ModelReaderSettings serialization

This tutorial shows how to load a model and texture synchronously (blocking).

This tutorial also introduce how to load a ModelReaderSettings object serialized to an xml file. Creation of such xml file can be done in many ways:
 * Using ModelLibraryIO:

or just if you're using ModelLibrary:

 * Using World Editor tool
 * With a text or xml editor

Preview
Synchronous loading


Source Code


Model.xml