public class Utils
extends java.lang.Object
| Constructor and Description |
|---|
Utils() |
| Modifier and Type | Method and Description |
|---|---|
static Vec3 |
getCameraDirection(Vec3 dir,
View view) |
static float |
getCameraFar(View view) |
static float |
getCameraNear(View view) |
static Quat |
getCameraOrientation(Quat dst,
View view) |
static Vec3 |
getCameraPosition(Vec3 pos,
View view) |
protected static Vec3 |
getNodePosition(Vec3 pos,
ITransformable node) |
static void |
perpendicular(Vec2 vec) |
static void |
perpendicular(Vec3 vec) |
static float |
r(float min,
float max) |
static void |
reflectView(Mat4x4 dst,
View view,
Plane plane) |
static void |
setCameraDirection(Vec3 dir,
View view) |
static void |
setCameraFar(View view,
float far) |
static void |
setCameraNear(View view,
float near) |
static void |
setCameraOrientation(Quat rot,
View view) |
static void |
setCameraPos(Vec3 pos,
View view) |
public static final float r(float min,
float max)
public static final void perpendicular(Vec3 vec)
public static final void perpendicular(Vec2 vec)
public static final float getCameraNear(View view)
public static final void setCameraNear(View view, float near)
public static final float getCameraFar(View view)
public static final void setCameraFar(View view, float far)
protected static final Vec3 getNodePosition(Vec3 pos, ITransformable node)
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com