| Package | Description |
|---|---|
| com.bonzaiengine.model | |
| com.bonzaiengine.model.asset | |
| com.bonzaiengine.model.reader.bonzai | |
| com.bonzaiengine.model.util | |
| com.bonzaiengine.model.writer.bonzai |
| Modifier and Type | Method and Description |
|---|---|
Motion |
Skeleton.merge(Model model,
Motion motion)
Add a compatible skeletal animation to the model
|
static Motion |
Motion.read(IByteInputStream in) |
Motion |
Skeleton.retarget(Model model,
Motion motion,
JointMotion animBindPose,
java.util.Map<java.lang.String,java.lang.String> modelToMotionName,
java.util.Set<java.lang.String> keepInitialBindPose,
boolean ignoreFirstFrame,
boolean reorientLastJoint,
boolean optimize,
java.lang.String name)
Re-target an animation to the skeleton
|
| Modifier and Type | Method and Description |
|---|---|
Motion |
Skeleton.merge(Model model,
Motion motion)
Add a compatible skeletal animation to the model
|
Motion |
Skeleton.retarget(Model model,
Motion motion,
JointMotion animBindPose,
java.util.Map<java.lang.String,java.lang.String> modelToMotionName,
java.util.Set<java.lang.String> keepInitialBindPose,
boolean ignoreFirstFrame,
boolean reorientLastJoint,
boolean optimize,
java.lang.String name)
Re-target an animation to the skeleton
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
AsyncMotion.notifyLoad(Motion motion) |
protected void |
AssetManager.onLoad(Motion motion) |
| Constructor and Description |
|---|
AsyncMotion(Motion motion,
java.lang.String id)
Create an
AsyncMotion from a Motion already loaded |
| Constructor and Description |
|---|
AsyncMotion(AssetManager assets,
java.lang.String id,
Task<Motion> loader) |
| Modifier and Type | Method and Description |
|---|---|
Motion |
JafReader.read(ReaderSettings settings) |
| Modifier and Type | Method and Description |
|---|---|
static Motion |
Utils.extractMotion(Model model,
Animation animation)
|
| Modifier and Type | Method and Description |
|---|---|
static Model |
Biped.motionToModel(Motion motion) |
| Modifier and Type | Method and Description |
|---|---|
void |
JafWriter.write(Motion motion,
WriterSettings settings) |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com