public interface Pickable
| Modifier and Type | Method and Description |
|---|---|
boolean |
pickEvent(IGLApi glApi,
PickingEvent event,
Area area)
Triggered when a picking event is running, return true to process it
|
void |
pickMissed(IGLApi glApi,
PickingEvent event,
Area area)
Call when no object was picked.
|
void |
processPicked(IGLApi glApi,
PickingEvent event,
Area area,
java.lang.Object pickedSingle,
java.util.Set<java.lang.Object> picked)
Called when at least one object has been successfully picked
|
void |
renderObjects(IGLApi glApi,
SceneView sceneView,
Picker picker)
Render 3D objects to be picked.
|
boolean pickEvent(IGLApi glApi, PickingEvent event, Area area)
event - picking eventarea - picking areavoid renderObjects(IGLApi glApi, SceneView sceneView, Picker picker)
void processPicked(IGLApi glApi, PickingEvent event, Area area, java.lang.Object pickedSingle, java.util.Set<java.lang.Object> picked)
event - picking eventarea - picking areapickedSingle - the object picked (or one object from the HashSet if area picking)picked - the set of object picked, including pickedSinglevoid pickMissed(IGLApi glApi, PickingEvent event, Area area)
event - picking eventarea - picking areaBonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com