public final class SliderConstraint extends Constraint
Constraint.TypetypedConstraintId| Constructor and Description |
|---|
SliderConstraint(RigidBody rigidBodyA,
RigidBody rigidBodyB,
Transform frameInA,
Transform frameInB) |
destroy, finalize, getCollisionObjectId, getConstraint, getRigidBodyA, getRigidBodyB, getType, getTypedConstraintId, isBreakingImpulseThreshold, isCollisionBetweenLinkedBodies, isEnabled, nSetUserPointer, pivotAxisToTransform, setBreakingImpulseThreshold, setCollisionBetweenLinkedBodys, setEnabledpublic final float getLowerLinLimit()
public final void setLowerLinLimit(float lowerLimit)
public final float getUpperLinLimit()
public final void setUpperLinLimit(float upperLimit)
public final float getLowerAngLimit()
public final void setLowerAngLimit(float lowerLimit)
public final float getUpperAngLimit()
public final void setUpperAngLimit(float upperLimit)
public final float getSoftnessDirLin()
public final void setSoftnessDirLin(float softnessDirLin)
public final float getSoftnessLimLin()
public final void setSoftnessLimLin(float softnessLimLin)
public final float getSoftnessOrthoLin()
public final void setSoftnessOrthoLin(float softnessOrthoLin)
public final float getSoftnessDirAng()
public final void setSoftnessDirAng(float softnessDirAng)
public final float getSoftnessLimAng()
public final void setSoftnessLimAng(float softnessLimAng)
public final float getSoftnessOrthoAng()
public final void setSoftnessOrthoAng(float softnessOrthoAng)
public final float getDampingDirLin()
public final void setDampingDirLin(float dampingDirLin)
public final float getDampingLimLin()
public final void setDampingLimLin(float dampingLimLin)
public final float getDampingOrthoLin()
public final void setDampingOrthoLin(float dampingOrthoLin)
public final float getDampingDirAng()
public final void setDampingDirAng(float dampingDirAng)
public final float getDampingLimAng()
public final void setDampingLimAng(float dampingLimAng)
public final float getDampingOrthoAng()
public final void setDampingOrthoAng(float dampingOrthoAng)
public final float getRestitutionDirLin()
public final void setRestitutionDirLin(float restitutionDirLin)
public final float getRestitutionLimLin()
public final void setRestitutionLimLin(float restitutionLimLin)
public final float getRestitutionOrthoLin()
public final void setRestitutionOrthoLin(float restitutionOrthoLin)
public final float getRestitutionDirAng()
public final void setRestitutionDirAng(float restitutionDirAng)
public final float getRestitutionLimAng()
public final void setRestitutionLimAng(float restitutionLimAng)
public final float getRestitutionOrthoAng()
public final void setRestitutionOrthoAng(float restitutionOrthoAng)
public final boolean isPoweredLinMotor()
public final void setPoweredLinMotor(boolean onOff)
public final float getTargetLinMotorVelocity()
public final void setTargetLinMotorVelocity(float targetLinMotorVelocity)
public final float getMaxLinMotorForce()
public final void setMaxLinMotorForce(float maxLinMotorForce)
public final boolean isPoweredAngMotor()
public final void setPoweredAngMotor(boolean onOff)
public final float getTargetAngMotorVelocity()
public final void setTargetAngMotorVelocity(float targetAngMotorVelocity)
public final float getMaxAngMotorForce()
public final void setMaxAngMotorForce(float maxAngMotorForce)
public float getLinearPos()
public float getAngularPos()
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