| Package | Description |
|---|---|
| com.bonzaiengine.gamekit | |
| com.bonzaiengine.gamekit.component | |
| com.bonzaiengine.gamekit.util | |
| com.bonzaiengine.physics | |
| com.bonzaiengine.physics.constraints |
| Class and Description |
|---|
| PhysicWorld |
| Class and Description |
|---|
| CollisionObject |
| CollisionShape |
| Class and Description |
|---|
| CollisionObject |
| CollisionShape |
| IAction |
| IController |
| PhysicWorld |
| RigidBody
From Bullet/JBullet:
It is recommended for performance and memory use to share
CollisionShape
objects whenever possible. |
| Class and Description |
|---|
| CollisionObject |
| CollisionObject.ActivationState |
| CollisionShape |
| CollisionShape.Type |
| Constraint |
| Constraint.Type |
| ContactPoints |
| ConvexDecomposition |
| ConvexDecomposition.HACD
HACD, Hierarchical Approximate Convex Decomposition
Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com) All rights reserved. |
| ConvexDecomposition.VHACD
VHACD, Volumetric Hierarchical Approximate Convex Decomposition
Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com) All rights reserved. |
| GhostObject
From Bullet:
The
GhostObject can keep track of all objects that are overlapping
By default, this overlap is based on the AABB
This is useful for creating a character controller, collision sensors/triggers, explosions etc. |
| IAction |
| IContactPointCallback |
| IController |
| INative |
| IStepListener |
| ITestResultCallback |
| PhysicWorld |
| RigidBody
From Bullet/JBullet:
It is recommended for performance and memory use to share
CollisionShape
objects whenever possible. |
| SoftBody
From Bullet:
The btSoftBody is an class to simulate cloth and volumetric soft bodies.
|
| SoftBodyWorldInfo |
| TestResult |
| Class and Description |
|---|
| Constraint |
| INative |
| RigidBody
From Bullet/JBullet:
It is recommended for performance and memory use to share
CollisionShape
objects whenever possible. |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com