public class HydraulicErosion extends FixedResolutionFunction
| Modifier and Type | Field and Description |
|---|---|
float |
capacity
Sediment quantity a unit of water can hold
|
float |
evaporation
Water evaporation percentage
|
int |
iterations |
Neightbour |
neightbour |
float |
rainAmount
Amount of rain dropped
|
float |
solubility
Sediment quantity a unit of water will erode
|
FixedResolutionFunction |
source |
depth, derivative, fa, height, layers, max, min, na, normalize, widthD1, L1, Z0| Constructor and Description |
|---|
HydraulicErosion(FixedResolutionFunction source,
int iterations,
float rainAmount,
float evaporation,
float solubility,
float capacity) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
fillBuffer() |
bufferize, copy, copyTo, get, getDepth, getDerivative, getExplicit, getExplicitDerivative, getHeight, getLayers, getMax, getMin, getWidth, hasDerivativeclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetExplicit2D, getExplicitDerivative2Dget2D, getDerivative2Dpublic final int iterations
public final float rainAmount
public final float evaporation
public final float solubility
public final float capacity
public final FixedResolutionFunction source
public final Neightbour neightbour
public HydraulicErosion(FixedResolutionFunction source, int iterations, float rainAmount, float evaporation, float solubility, float capacity)
protected void fillBuffer()
fillBuffer in class FixedResolutionFunctionBonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
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