| Package | Description |
|---|---|
| com.bonzaiengine.math | |
| com.bonzaiengine.renderer | |
| com.bonzaiengine.shape | |
| com.bonzaiengine.shape.builder | |
| com.bonzaiengine.shape.geometry | |
| com.bonzaiengine.shape.modifier |
| Modifier and Type | Field and Description |
|---|---|
static Color4b |
Color4b.BLACK |
static Color4b |
Color4b.BLUE |
static Color4b |
Color4b.CYAN |
static Color4b |
Color4b.DARK_DARK_GREY |
static Color4b |
Color4b.DARK_GREY |
static Color4b |
Color4b.DARK_LIGHT_GREY |
static Color4b |
Color4b.GREEN |
static Color4b |
Color4b.GREY |
static Color4b |
Color4b.LIGHT_DARK_GREY |
static Color4b |
Color4b.LIGHT_GREY |
static Color4b |
Color4b.LIGHT_LIGHT_GREY |
static Color4b |
Color4b.MAGENTA |
static Color4b |
Color4b.RED |
static Color4b |
Color4b.TRANSPARENT |
static Color4b |
Color4b.WHITE |
static Color4b |
Color4b.YELLOW |
| Modifier and Type | Method and Description |
|---|---|
Color4b |
Color4b.clone() |
Color4b |
Color4b.set(byte[] rgbaSrc) |
Color4b |
Color4b.set(byte r,
byte g,
byte b,
byte a) |
Color4b |
Color4b.set(Color4 src) |
Color4b |
Color4b.set(Color4b src) |
Color4b |
Color4b.set(float r,
float g,
float b,
float a) |
Color4b |
Color4b.set(int c) |
Color4b |
Color4b.setA(byte a) |
Color4b |
Color4b.setB(byte b) |
Color4b |
Color4b.setG(byte g) |
Color4b |
Color4b.setR(byte r) |
| Modifier and Type | Method and Description |
|---|---|
Color4b |
Color4b.set(Color4b src) |
| Modifier and Type | Method and Description |
|---|---|
byte[] |
BatchUtil.c(Color4b color) |
| Modifier and Type | Method and Description |
|---|---|
void |
IShapeBuilder.vertex(Vec3 position,
float[] textureCoordinates,
Vec3 normal,
Color4b color) |
T |
IShapeAttributes.withColor(Color4b color) |
default T |
IShapeDelegate.withColor(Color4b color) |
| Modifier and Type | Method and Description |
|---|---|
void |
BatchShapeBuilder.vertex(Vec3 position,
float[] texCoord,
Vec3 normal,
Color4b color) |
void |
MeshShapeBuilder.vertex(Vec3 position,
float[] textureCoordinates,
Vec3 normal,
Color4b color) |
void |
VolumeShapeBuilder.vertex(Vec3 position,
float[] texCoord,
Vec3 normal,
Color4b color) |
| Modifier and Type | Method and Description |
|---|---|
T |
AbstractGeometry.withColor(Color4b color) |
| Modifier and Type | Method and Description |
|---|---|
Aggregation |
Aggregation.withColor(Color4b color) |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com