public interface ISceneTarget
| Modifier and Type | Method and Description |
|---|---|
IApplication |
getApplication() |
DisplayCapabilities |
getCapabilities() |
IComponent |
getComponent() |
IGLApi |
getGLApi() |
GLApiName |
getGLApiName() |
IGLLoaderContext |
getLoaderContext() |
RenderLoop |
getRenderLoop() |
IScene |
getScene() |
void |
init(IScene scene,
DisplayCapabilities capabilities,
IGLApi sharedContext)
Initialize this scene target, this is usually done internally when using ApplicationSettings.
|
void init(IScene scene, DisplayCapabilities capabilities, IGLApi sharedContext)
scene - an IScene object to assign to this ISceneTargetcapabilities - OpenGL capabilities, optional (can be null)sharedContext - OpenGL context shared, optional (can be null)IScene getScene()
IScene used to init this ISceneTarget.IGLApi getGLApi()
DisplayCapabilities getCapabilities()
DisplayCapabilities used to init this ISceneTarget, or nullRenderLoop getRenderLoop()
IGLLoaderContext getLoaderContext()
IApplication getApplication()
IApplication of this ISceneTargetIComponent getComponent()
GLApiName getGLApiName()
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