| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
ApplicationSettings.createSceneTarget(IApplication glApp,
boolean hasApp) |
ISceneTarget |
GLApplet.getSceneTarget() |
ISceneTarget |
GLFrame.getSceneTarget() |
ISceneTarget |
IApplication.getSceneTarget() |
| Modifier and Type | Method and Description |
|---|---|
void |
GLApplet.init(ISceneTarget sceneTarget,
ApplicationSettings settings) |
void |
GLFrame.init(ISceneTarget sceneTarget,
ApplicationSettings settings) |
void |
IApplication.init(ISceneTarget sceneTarget,
ApplicationSettings settings)
Initialize this
IApplication with the specified ISceneTarget. |
| Modifier and Type | Method and Description |
|---|---|
protected ISceneTarget |
Game.getSceneTarget() |
| Modifier and Type | Method and Description |
|---|---|
void |
Game.init(ISceneTarget sceneTarget) |
| Modifier and Type | Method and Description |
|---|---|
void |
UiComponent.update(ISceneTarget sceneTarget,
SceneView sceneView,
long timePassedMs)
internal - don't call
|
| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
IGLApi.getSceneTarget() |
| Constructor and Description |
|---|
JogampApi(ISceneTarget sceneTarget,
JogampApi sharedContext,
DisplayCapabilities caps) |
| Constructor and Description |
|---|
LwjglApi(ISceneTarget sceneTarget,
LwjglApi sharedContext) |
| Constructor and Description |
|---|
Scene(ISceneTarget sceneTarget) |
| Modifier and Type | Class and Description |
|---|---|
class |
NativeCanvas_jogamp |
class |
NativeWindow_jogamp |
class |
Offscreen_jogamp |
| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
Offscreen_jogamp.getSceneTarget() |
| Modifier and Type | Method and Description |
|---|---|
void |
NativeWindow_jogamp.init(ISceneTarget sceneTarget,
ApplicationSettings settings) |
void |
Offscreen_jogamp.init(ISceneTarget sceneTarget,
ApplicationSettings settings) |
| Modifier and Type | Class and Description |
|---|---|
class |
GlfWindow_lwjgl |
class |
Offscreen_lwjgl |
| Modifier and Type | Method and Description |
|---|---|
ISceneTarget |
GlfWindow_lwjgl.getSceneTarget() |
ISceneTarget |
Offscreen_lwjgl.getSceneTarget() |
| Modifier and Type | Method and Description |
|---|---|
void |
GlfWindow_lwjgl.init(ISceneTarget sceneTarget,
ApplicationSettings settings) |
void |
Offscreen_lwjgl.init(ISceneTarget sceneTarget,
ApplicationSettings settings) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
UI.processEvents(ISceneTarget sceneTarget,
Viewport viewport) |
void |
UI.update(ISceneTarget sceneTarget,
Viewport viewport,
long timePassedMS)
Update and process events of this UI (contents, popup and dialogs).
|
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com