| Package | Description |
|---|---|
| com.bonzaiengine.shape | |
| com.bonzaiengine.shape.builder | |
| com.bonzaiengine.shape.geometry | |
| com.bonzaiengine.shape.modifier |
| Modifier and Type | Method and Description |
|---|---|
default <T> T |
IShapeRepresentation.build(IShapeBuilder<T> shapeBuilder) |
default void |
IShapeDelegate.reserve(IShapeBuilder<?> shapeBuilder) |
void |
IShapeRepresentation.reserve(IShapeBuilder<?> shapeBuilder) |
default void |
IShapeDelegate.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
IShapeRepresentation.triangulate(IShapeBuilder<?> shapeBuilder) |
| Modifier and Type | Class and Description |
|---|---|
class |
BatchShapeBuilder |
class |
MeshShapeBuilder |
class |
VolumeShapeBuilder |
| Modifier and Type | Method and Description |
|---|---|
void |
Cone.reserve(IShapeBuilder shapeBuilder) |
void |
Box.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Cubemap2d.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Ellipse.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Frustum.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Grid.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Lines.reserve(IShapeBuilder<?> shapeBuilder) |
void |
LineStrip.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Points.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Quad.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Skybox.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Sphere.reserve(IShapeBuilder<?> shapeBuilder) |
void |
Cone.triangulate(IShapeBuilder shapeBuilder) |
void |
Box.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Cubemap2d.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Ellipse.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Frustum.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Grid.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Lines.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
LineStrip.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Points.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Quad.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Skybox.triangulate(IShapeBuilder<?> shapeBuilder) |
void |
Sphere.triangulate(IShapeBuilder<?> shapeBuilder) |
| Modifier and Type | Method and Description |
|---|---|
void |
Orientation.reserve(IShapeBuilder shapeBuilder) |
void |
Aggregation.reserve(IShapeBuilder<?> shapeBuilder) |
void |
InverseSide.triangulate(IShapeBuilder shapeBuilder) |
void |
Orientation.triangulate(IShapeBuilder shapeBuilder) |
void |
Aggregation.triangulate(IShapeBuilder<?> shapeBuilder) |
Bonzai Engine 1.4.1-20200831 - A Java OpenGL engine and tools for Windows/Mac/Linux/Android
Copyright © 2007-2019 Jérôme Jouvie bonzaiengine.com contact@bonzaiengine.com