- g - Variable in class com.bonzaiengine.effects.skyx.AtmosphereManager.Options
-
Phase function
- g - Variable in class com.bonzaiengine.math.Color3
-
- g - Variable in class com.bonzaiengine.math.Color4
-
- Game - Class in com.bonzaiengine.gamekit
-
GameKit is a scene graph with a component/scriptable game object system, on top of Bonzai Engine api.
- Game(GameScreen[]) - Constructor for class com.bonzaiengine.gamekit.Game
-
- GameObject - Class in com.bonzaiengine.gamekit
-
- GameObject() - Constructor for class com.bonzaiengine.gamekit.GameObject
-
- gameObject - Variable in exception com.bonzaiengine.gamekit.GameObjectException
-
- GameObjectException - Exception in com.bonzaiengine.gamekit
-
- GameObjectException(Throwable, GameObject) - Constructor for exception com.bonzaiengine.gamekit.GameObjectException
-
- GameScreen - Class in com.bonzaiengine.gamekit
-
- GameScreen(String, ILoader<GameScreen>) - Constructor for class com.bonzaiengine.gamekit.GameScreen
-
- gamma - Variable in class com.bonzaiengine.physics.ConvexDecomposition.VHACD
-
Description: maximum allowed concavity during the merge stage
Range: [0.;1.]
- GBuffer - Class in com.bonzaiengine.renderer.deferred
-
A
Framebuffer with 4 render target suitable for deferred rendering:
diffuse
position
normal
depth
- GBuffer() - Constructor for class com.bonzaiengine.renderer.deferred.GBuffer
-
- GBuffer(boolean, boolean) - Constructor for class com.bonzaiengine.renderer.deferred.GBuffer
-
- GearConstraint - Class in com.bonzaiengine.physics.constraints
-
- GearConstraint(RigidBody, RigidBody, Vec3, Vec3, float) - Constructor for class com.bonzaiengine.physics.constraints.GearConstraint
-
- generate(Model) - Method in class com.bonzaiengine.shader.ShaderGenerator
-
- generate(Model, boolean) - Method in class com.bonzaiengine.shader.ShaderGenerator
-
- generate(AssetManager, MaterialStandard) - Method in class com.bonzaiengine.shader.ShaderGenerator
-
- generate(AssetManager, MaterialStandard, String) - Method in class com.bonzaiengine.shader.ShaderGenerator
-
- generate(AssetManager, ShaderParam) - Method in class com.bonzaiengine.shader.ShaderGenerator
-
- generateBendingConstraints(int) - Method in class com.bonzaiengine.physics.SoftBody
-
Generate bending constraints based on distance in the adjency graph
- generateClusters(int) - Method in class com.bonzaiengine.physics.SoftBody
-
Generate clusters (K-mean)
generateClusters with k=0 will create a convex cluster for each tetrahedron or triangle
otherwise an approximation will be used (better performance)
- generateMipmap(ITexture) - Static method in class com.bonzaiengine.texture.TextureUtils
-
Generate mipmap levels.
- generateSDFont() - Method in class com.bonzaiengine.shader.ShaderGenerator
-
- generateShadersAsync(Model) - Method in class com.bonzaiengine.model.asset.AssetManager
-
Force asynchronous shader generation to the specified
Model.
- generateSkydome() - Static method in class com.bonzaiengine.shader.ShaderGenerator
-
- GenericInput - Class in com.bonzaiengine.io.input
-
- GenericInput() - Constructor for class com.bonzaiengine.io.input.GenericInput
-
- GenericInput(int, int, int) - Constructor for class com.bonzaiengine.io.input.GenericInput
-
- genZ(int, int) - Static method in class com.bonzaiengine.texture.format.TextureDXT5
-
- GEOMETRY_REFLECT_REFRACT - Static variable in class com.bonzaiengine.effects.hydrax.HydraX.HydraXPreparePlugin
-
Geometry seen from water reflection or refraction (cloud, underwater ground, tree on water, ...).
- GEOMETRY_SCENE - Static variable in class com.bonzaiengine.effects.hydrax.HydraX.HydraXRenderPlugin
-
- GEOMETRY_SCENE - Static variable in class com.bonzaiengine.gamekit.component.PipelineComponent
-
- GEOMETRY_SKY - Static variable in class com.bonzaiengine.effects.hydrax.HydraX.HydraXRenderPlugin
-
- GEOMETRY_UNDERWATER_DEPTH - Static variable in class com.bonzaiengine.effects.hydrax.HydraX.HydraXPreparePlugin
-
Object impacting underwater depth (underwater ground, objects in water, ...).
- GeometryData - Class in com.bonzaiengine.model
-
- GeometryData(FaceData, String) - Constructor for class com.bonzaiengine.model.GeometryData
-
- GeometryData(FaceData, int) - Constructor for class com.bonzaiengine.model.GeometryData
-
- GeometryData(FaceData, Object) - Constructor for class com.bonzaiengine.model.GeometryData
-
- GEOMETRYEXT_SETVIEWPORT - Static variable in class com.bonzaiengine.gamekit.component.PipelineComponent
-
- GEOMETRYEXT_UI - Static variable in class com.bonzaiengine.gamekit.component.PipelineComponent
-
- GeometryIndexed - Class in com.bonzaiengine.model.reader.util
-
Construct
Mesh from various vertex and face data representation
- GeometryIndexed(LightingMode, float) - Constructor for class com.bonzaiengine.model.reader.util.GeometryIndexed
-
- GeometryIndexed.FaceDescription - Class in com.bonzaiengine.model.reader.util
-
- GeometryIndexed.FaceStorage - Class in com.bonzaiengine.model.reader.util
-
- get() - Method in class com.bonzaiengine.animation.graph.ParamBool
-
- get() - Method in class com.bonzaiengine.animation.graph.ParamFloat
-
- get() - Method in class com.bonzaiengine.animation.graph.ParamInt
-
- get() - Static method in class com.bonzaiengine.BonzaiEngine
-
- get(Stream) - Method in interface com.bonzaiengine.BonzaiEngine.KeyStore
-
- get() - Static method in class com.bonzaiengine.io.cache.Cache
-
- get(Stream) - Method in class com.bonzaiengine.io.cache.Cache
-
- get() - Static method in class com.bonzaiengine.io.input.Clipboard
-
- get(Class<T>) - Static method in class com.bonzaiengine.io.input.Clipboard
-
- get() - Static method in class com.bonzaiengine.io.Protocols
-
Protocols singleton
- get(Map.MapType) - Method in class com.bonzaiengine.material.MapList
-
- get(float[]) - Method in class com.bonzaiengine.math.Color3
-
- get(Color3) - Method in class com.bonzaiengine.math.Color3
-
- get(float[]) - Method in class com.bonzaiengine.math.Color4
-
- get(Color3) - Method in class com.bonzaiengine.math.Color4
-
- get(byte[]) - Method in class com.bonzaiengine.math.Color4
-
- get(byte[]) - Method in class com.bonzaiengine.math.Color4b
-
- get(Color4) - Method in class com.bonzaiengine.math.Color4b
-
- get(int, T) - Method in interface com.bonzaiengine.math.IndexedData
-
- get() - Method in class com.bonzaiengine.math.Int
-
- get(int) - Method in class com.bonzaiengine.math.IntArray.Builder
-
- get(int) - Method in class com.bonzaiengine.math.IntArray
-
- get(int, Mat4x4) - Method in class com.bonzaiengine.math.Mat4x4Array
-
- get() - Method in class com.bonzaiengine.math.Percent
-
- get(int, Transform) - Method in class com.bonzaiengine.math.TransformArray
-
- get() - Method in class com.bonzaiengine.math.Vec2
-
- get(int, Vec2) - Method in class com.bonzaiengine.math.Vec2Array.Builder
-
- get(int, Vec2) - Method in class com.bonzaiengine.math.Vec2Array
-
- get() - Method in class com.bonzaiengine.math.Vec2i
-
- get(int) - Method in class com.bonzaiengine.math.Vec3
-
- get(float[]) - Method in class com.bonzaiengine.math.Vec3
-
- get(int, Vec3) - Method in class com.bonzaiengine.math.Vec3Array.Builder
-
- get(int, Vec3) - Method in class com.bonzaiengine.math.Vec3Array
-
- get() - Method in class com.bonzaiengine.math.Vec3i
-
- get(int) - Method in class com.bonzaiengine.math.Vec3i
-
- get(float[]) - Method in class com.bonzaiengine.math.Vec4
-
- get() - Method in class com.bonzaiengine.math.Vec4i
-
- get(int, byte[]) - Method in class com.bonzaiengine.math.VecByteArray
-
- get() - Static method in class com.bonzaiengine.memory.LocalMemory
-
- get() - Static method in class com.bonzaiengine.memory.MathMemory
-
- get(Key) - Method in class com.bonzaiengine.model.asset.AssetLibrary
-
Request an asset from its key
- get() - Method in class com.bonzaiengine.model.asset.AsyncAsset
-
- get(String) - Method in class com.bonzaiengine.model.asset.ModelLibrary
-
- get(int, Face) - Method in class com.bonzaiengine.model.Faces
-
- get(int, int[]) - Method in class com.bonzaiengine.model.Faces
-
- get(int) - Method in class com.bonzaiengine.model.SkinVertices
-
- get(int) - Static method in enum com.bonzaiengine.physics.CollisionObject.ActivationState
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.color.Colorizer
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.color.LayerCombiner
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.ConstantParam
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.function.Blend
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.function.Function
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.function.Gradient
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.function.Select
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.FunctionAggregator
-
- get(float, float, float, int) - Method in interface com.bonzaiengine.procedural.IFunction
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.image.Image
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.modifier.PerturbationFilter
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.modifier.RotateDomain
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.modifier.ScaleDomain
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.modifier.Transition
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.modifier.TranslateDomain
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.ImprovedPerlin
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.IQTurbulence
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.JordanTurbulence
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Curve
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Cylinders
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.LibNoiseRidged
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.LibNoiseTurbulence
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Perlin
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Terrace
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.Octaver
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulence
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulenceVariant
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.Voronoi
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.VoronoiSmooth
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.VoronoiUniform
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.noise.Worley
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.projection.SphericalProjection
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.shape.Sphere
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.util.Cache
-
- get(float, float, float, int) - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- get() - Static method in class com.bonzaiengine.procedural.util.ProceduralThreading
-
- get() - Static method in class com.bonzaiengine.renderer.BatchProfile
-
- get() - Static method in class com.bonzaiengine.renderer.BatchUtil
-
- get() - Static method in class com.bonzaiengine.renderer.Renderer
-
- get() - Method in class com.bonzaiengine.serialize.AnimGraphRW
-
- get() - Method in class com.bonzaiengine.serialize.MaterialGraphRW
-
- get() - Method in class com.bonzaiengine.serialize.ModelRW
-
- get() - Method in class com.bonzaiengine.serialize.PipelineIO
-
- get() - Method in class com.bonzaiengine.serialize.PipelineRW
-
- get() - Method in class com.bonzaiengine.serialize.SplineRW
-
- get() - Method in class com.bonzaiengine.serialize.TextureParamRW
-
- get() - Method in class com.bonzaiengine.serialize.TransformRW
-
- get(String) - Method in class com.bonzaiengine.shader.ShaderList
-
- get(int) - Static method in enum com.bonzaiengine.texture.Dds.DdsFormat
-
- get(int) - Static method in enum com.bonzaiengine.texture.Dds.DdsSwizzling
-
- get() - Method in class com.bonzaiengine.texture.Texture
-
- get() - Static method in class com.bonzaiengine.texture.TextureIO
-
- get(String) - Method in class com.bonzaiengine.texture.TextureList
-
- get() - Method in class com.bonzaiengine.threading.Task
-
- get() - Method in class com.bonzaiengine.ui.anim.CyclicIntValue
-
- get() - Method in class com.bonzaiengine.ui.anim.FadeValue
-
- get() - Static method in class com.bonzaiengine.ui.layout.FreeLayout
-
- get(int) - Method in class com.bonzaiengine.util.Array
-
- get(Object) - Method in class com.bonzaiengine.util.SoftHashMap
-
- get() - Method in class com.bonzaiengine.util.Tree
-
- get(int) - Method in class com.bonzaiengine.visibility.VolumeCache
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.color.Colorizer
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.color.LayerCombiner
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.function.Blend
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.function.Function
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.function.Select
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.FunctionAggregator
-
- get2D(float, float, int) - Method in interface com.bonzaiengine.procedural.IFunction
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.modifier.PerturbationFilter
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.modifier.ScaleDomain
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.modifier.Transition
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.modifier.TranslateDomain
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.ImprovedPerlin
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.IQTurbulence
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.JordanTurbulence
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Curve
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Cylinders
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.LibNoiseRidged
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.LibNoiseTurbulence
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Perlin
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.libnoise.Terrace
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.Octaver
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulence
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulenceVariant
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.Voronoi
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.VoronoiSmooth
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.noise.VoronoiUniform
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.projection.SphericalProjection
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.shape.Sphere
-
- get2D(float, float, int) - Method in class com.bonzaiengine.procedural.util.Cache
-
- getA() - Method in class com.bonzaiengine.math.Color4
-
- getA() - Method in class com.bonzaiengine.math.Color4b
-
- getA() - Method in class com.bonzaiengine.math.Plane
-
- getAbsoluteKeys(Transform[], float) - Method in class com.bonzaiengine.model.JointMotion
-
- getAbsoluteMatrices(Mat4x4[], float) - Method in class com.bonzaiengine.model.JointMotion
-
- getAbsoluteMatrix(Mat4x4, int, float) - Method in class com.bonzaiengine.model.JointMotion
-
- getAccumulatedImpulse(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getActivationState() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getAdditionalWidget() - Method in class com.bonzaiengine.ui.widget.CheckBox
-
- getAirDensity() - Method in class com.bonzaiengine.physics.SoftBodyWorldInfo
-
- getAllFields(Class<?>) - Static method in class com.bonzaiengine.util.Reflection
-
- getAllMethods(Class<?>) - Static method in class com.bonzaiengine.util.Reflection
-
- getAlphaChannelMode(ITexture, int) - Static method in class com.bonzaiengine.texture.format.TextureByte
-
- getAlphaChannelMode() - Method in class com.bonzaiengine.texture.TextureID
-
- getAlphaMode() - Method in interface com.bonzaiengine.material.ISurface
-
- getAlphaMode() - Method in class com.bonzaiengine.material.SurfaceStandard
-
- getAlphaMode(int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getAlphaMode(int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getAlphaMode(int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getAlphaTestThreshold() - Method in class com.bonzaiengine.texture.TextureParam
-
- getAmbient() - Method in class com.bonzaiengine.light.Light
-
- getAmbientColor(Vec3) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get Ambient color
- getAmbientFactors(Vec4) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get ambient factors
- getAmbientGlobal() - Method in class com.bonzaiengine.light.Lights
-
- getAmbientGlobal(Color3) - Method in class com.bonzaiengine.light.Lights
-
- getAmount() - Method in class com.bonzaiengine.animation.graph.BlendNode
-
- getAmount() - Method in class com.bonzaiengine.animation.graph.BlendPerJointNode
-
- getAmountRef() - Method in class com.bonzaiengine.animation.graph.BlendNode
-
- getAmountRef() - Method in class com.bonzaiengine.animation.graph.BlendPerJointNode
-
- getAnchorHardness() - Method in class com.bonzaiengine.physics.SoftBody
-
- getAndClearLog() - Method in class com.bonzaiengine.io.log.LogOutputStream
-
- getAngle() - Method in class com.bonzaiengine.animation.graph.BlendDirectionalNode
-
- getAngleProjected(Vec3) - Method in class com.bonzaiengine.math.Quat
-
- getAngleRef() - Method in class com.bonzaiengine.animation.graph.BlendDirectionalNode
-
- getAnglesXYZ(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
Convert this matrix into angles ordered: x, y, z
Reference: http://jeux.developpez.com/faq/matquat/?
- getAnglesXYZ(Vec3) - Method in class com.bonzaiengine.math.Quat
-
Convert this quaternion into angles ordered: x, y, z
Reference: http://jeux.developpez.com/faq/matquat/?
- getAnglesYX(Vec3) - Method in class com.bonzaiengine.math.Quat
-
Convert this quaternion into angles ordered: y, x
- getAnglesZYX(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
Convert this matrix into angles ordered: z, y, x
Reference: http://jeux.developpez.com/faq/matquat/?
- getAnglesZYX(Vec3) - Method in class com.bonzaiengine.math.Quat
-
Convert this quaternion into angles ordered: z, y, x
Reference: http://jeux.developpez.com/faq/matquat/?
- getAngularDamping() - Method in class com.bonzaiengine.physics.RigidBody
-
- getAngularFactor(Vec3) - Method in class com.bonzaiengine.physics.RigidBody
-
- getAngularLowerLimit(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getAngularPos() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getAngularStiffness(int) - Method in class com.bonzaiengine.physics.SoftBody
-
- getAngularUpperLimit(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getAngularVelocity(Vec3) - Method in class com.bonzaiengine.physics.RigidBody
-
- getAnimation(Object, String) - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getAnimation() - Method in class com.bonzaiengine.model.AnimationContext
-
- getAnimation(int) - Method in class com.bonzaiengine.model.Model
-
- getAnimation(String) - Method in class com.bonzaiengine.model.Model
-
- getAnimation() - Method in class com.bonzaiengine.spline.SplineAnimator
-
- getAnimationCompressionLevel() - Method in class com.bonzaiengine.model.util.Optimizer
-
- getAnimationContext() - Method in class com.bonzaiengine.model.Model
-
- getAnimationContextTime() - Method in class com.bonzaiengine.model.AnimationContext
-
- getAnimationIndex(Animation) - Method in class com.bonzaiengine.model.Model
-
- getAnimationKeys(Set<Float>, Animation) - Method in class com.bonzaiengine.model.Model
-
- getAnimationName() - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getAnimations(Model, JointMotion) - Static method in class com.bonzaiengine.model.util.Utils
-
- getAnimations(Model) - Static method in class com.bonzaiengine.model.util.Utils
-
- getAnimationTimeline() - Method in class com.bonzaiengine.model.AnimationContext
-
- getAnisotropicDegree() - Method in class com.bonzaiengine.texture.TextureParam
-
- getApiAvailables() - Static method in enum com.bonzaiengine.opengl.GLApiName
-
- getApplication() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getApplication() - Method in class com.bonzaiengine.scene.target.jogamp.NativeWindow_jogamp
-
- getApplication() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getApplication() - Method in class com.bonzaiengine.scene.target.lwjgl3.GlfWindow_lwjgl
-
- getApplication() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getAppLocation() - Method in class com.bonzaiengine.app.GLApplet
-
- getAppLocation() - Method in class com.bonzaiengine.app.GLFrame
-
- getAppLocation() - Method in interface com.bonzaiengine.app.IApplication
-
- getAppLocation() - Method in class com.bonzaiengine.scene.target.jogamp.NativeWindow_jogamp
-
- getAppLocation() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getAppLocation() - Method in class com.bonzaiengine.scene.target.lwjgl3.GlfWindow_lwjgl
-
- getAppLocation() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getAppSize() - Method in class com.bonzaiengine.app.GLApplet
-
- getAppSize() - Method in class com.bonzaiengine.app.GLFrame
-
- getAppSize() - Method in interface com.bonzaiengine.app.IApplication
-
- getAppSize() - Method in class com.bonzaiengine.scene.target.jogamp.NativeWindow_jogamp
-
- getAppSize() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getAppSize() - Method in class com.bonzaiengine.scene.target.lwjgl3.GlfWindow_lwjgl
-
- getAppSize() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getArray() - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getAssetManager() - Method in class com.bonzaiengine.effects.utils.MaterialPass
-
- getAssets() - Method in class com.bonzaiengine.gamekit.GameScreen
-
- getAttachments() - Method in class com.bonzaiengine.renderer.deferred.Framebuffer
-
- getAttenuation() - Method in class com.bonzaiengine.light.Light
-
- getAttenuationAt(float, float[]) - Method in enum com.bonzaiengine.light.LightAttenuationFunction
-
- getAttenuationFunction() - Method in class com.bonzaiengine.material.graph.nodes.PerPixelLighting
-
- getAttenuationFunction() - Method in class com.bonzaiengine.material.graph.nodes.PerVertexLighting
-
- getAttenuationFunction() - Method in class com.bonzaiengine.material.graph.nodes.ToonLighting
-
- getAttributeClasses() - Method in interface com.bonzaiengine.io.format.ITagParser
-
- getAttributeClasses() - Method in class com.bonzaiengine.serialize.AnimGraphRW
-
- getAttributeClasses() - Method in class com.bonzaiengine.serialize.MaterialGraphRW
-
- getAttributeClasses() - Method in class com.bonzaiengine.serialize.ModelRW
-
- getAttributeClasses() - Method in class com.bonzaiengine.serialize.PipelineRW
-
- getAttributeClasses() - Method in class com.bonzaiengine.serialize.SplineRW
-
- getAttributeClasses() - Method in class com.bonzaiengine.serialize.TextureParamRW
-
- getAttributeClasses() - Method in class com.bonzaiengine.serialize.TransformRW
-
- getAttributeLocation(ShaderIn) - Method in class com.bonzaiengine.shader.Shader
-
- getAttributes(Map<String, Object>) - Method in class com.bonzaiengine.io.format.ITagParser.TagAttributes
-
- getAttributes() - Method in class com.bonzaiengine.io.format.ITagParser.TagContains
-
- getAttributes(T) - Method in interface com.bonzaiengine.serialize.api.ISerializer
-
- getAttribValue(Attrib) - Method in class com.bonzaiengine.io.format.ITagParser.TagAttributes
-
- getAttribValueAsString(Attrib) - Method in class com.bonzaiengine.io.format.ITagParser.TagAttributes
-
- getAwtCanvas() - Method in interface com.bonzaiengine.scene.IComponent
-
Cast into a java.awt.Canvas on desktop platform.
- getAwtCanvas() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getAwtCanvas() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getAwtCanvas() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getAwtCanvas() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getAxis() - Method in class com.bonzaiengine.material.graph.nodes.Derivative
-
- getAxisAlignedVolume() - Method in class com.bonzaiengine.visibility.OrientedVolume
-
- getAxisAngle(Vec3) - Method in class com.bonzaiengine.math.Quat
-
- getAxisX(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getAxisX(Vec3) - Method in class com.bonzaiengine.math.Quat
-
Get the axis x or the left vector defining by this quaternion
- getAxisY(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getAxisY(Vec3) - Method in class com.bonzaiengine.math.Quat
-
Get the axis y or the up vector defining by this quaternion
- getAxisZ(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getAxisZ(Vec3) - Method in class com.bonzaiengine.math.Quat
-
Forward vector
- getB() - Method in class com.bonzaiengine.math.Color3
-
- getB() - Method in class com.bonzaiengine.math.Color4
-
- getB() - Method in class com.bonzaiengine.math.Color4b
-
- getB() - Method in class com.bonzaiengine.math.Plane
-
- getBestOptions(Model) - Static method in class com.bonzaiengine.model.util.Optimizer
-
Analyze the model and get the best options to optimize it.
- getBestOptions(boolean) - Static method in class com.bonzaiengine.model.util.Optimizer
-
Best options for animated or non-animated models.
- getBestScope() - Method in class com.bonzaiengine.material.graph.GraphNode
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.AlphaTest
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.BuiltInUniform
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ClippingPlane
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ColorToNormal
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantFloat
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec2
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec3
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec4
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.CosTime
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.Cubemap
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.CustomUniform
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.Derivative
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.FaceSide
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.FieldConcatenate
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.FieldGetter
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.FieldOp
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction1
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction2
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction3
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ObjectSpaceNormal
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.Panner
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.PerPixelLighting
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.PerVertexLighting
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.PixelNormal
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.PixelPosition
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.PixelUv
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.Spheremap
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.TangentSpace
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.TbnMatrix
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.Texture2d
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.TextureCube
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.ToonLighting
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexNormal
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexPixelColor
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexPosition
-
- getBestScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexUv
-
- getBillboard(int) - Method in class com.bonzaiengine.effects.utils.Billboards
-
- getBillboards() - Method in class com.bonzaiengine.effects.skyx.LightningManager
-
Get billboard set
- getBinarySteps() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getBinarySteps() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getBinarySteps() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getBindPose() - Method in class com.bonzaiengine.model.Skeleton
-
- getBindPoseMatrixInv(int, Mat4x4) - Method in class com.bonzaiengine.model.Skeleton
-
- getBindPoseNrm() - Method in class com.bonzaiengine.model.VertexData
-
- getBindPosePos() - Method in class com.bonzaiengine.model.VertexData
-
- getBindPoseTan() - Method in class com.bonzaiengine.model.VertexData
-
- getBitsPerColor() - Method in class com.bonzaiengine.texture.Tga
-
- getBitsPerPixel() - Method in class com.bonzaiengine.texture.Tga
-
- getBlendMode() - Method in class com.bonzaiengine.effects.utils.MaterialPass
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.GraphNode
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.AlphaTest
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.BuiltInUniform
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ClippingPlane
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ColorToNormal
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ConstantFloat
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec2
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec3
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec4
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.CosTime
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Cubemap
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.CustomUniform
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Derivative
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FaceSide
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FieldConcatenate
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FieldGetter
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FieldOp
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.MathFunction1
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.MathFunction2
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.MathFunction3
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ObjectSpaceNormal
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Panner
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.PerPixelLighting
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.PerVertexLighting
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.PixelNormal
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.PixelPosition
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.PixelUv
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Spheremap
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.TangentSpace
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.TbnMatrix
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Texture2d
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.TextureCube
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ToonLighting
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.VertexNormal
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.VertexPixelColor
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.VertexPosition
-
- getBlock(Compiler, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.VertexUv
-
- getBlurFilter() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getBlurSize() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getBoneBvs(Skeleton, GeometryData, VolumeType) - Method in class com.bonzaiengine.model.SkinData
-
- getBool(String) - Method in class com.bonzaiengine.animation.graph.Params
-
- getBoolValue(String) - Method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get boolean value
- getBottom() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
- getBottom(Vec3) - Method in class com.bonzaiengine.visibility.Capsule
-
- getBottom(Vec3) - Method in class com.bonzaiengine.visibility.Cylinder
-
- getBounce() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getBoundingBox(IBoundable) - Static method in class com.bonzaiengine.camera.VolumeManipulator
-
- getBounds() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getBox(Box) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getBuiltIn() - Method in class com.bonzaiengine.material.graph.nodes.BuiltInUniform
-
- getBumpBias() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getBumpBias() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getBumpScale() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getBumpScale() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getBumpScale() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getBumpScale() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getBumpScale() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getBumpScale() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getBvhTriangles() - Method in class com.bonzaiengine.physics.CollisionShape
-
- getC() - Method in class com.bonzaiengine.math.Plane
-
- getCache(CollisionShape) - Method in class com.bonzaiengine.gamekit.util.PhysicRenderer
-
- getCamera() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
- getCameraDirection(Vec3, View) - Static method in class com.bonzaiengine.effects.skyx.Utils
-
- getCameraFar(View) - Static method in class com.bonzaiengine.effects.skyx.Utils
-
- getCameraNear(View) - Static method in class com.bonzaiengine.effects.skyx.Utils
-
- getCameraOrientation(Quat, View) - Static method in class com.bonzaiengine.effects.skyx.Utils
-
- getCameraPosition(Vec3, View) - Static method in class com.bonzaiengine.effects.skyx.Utils
-
- getCapabilities() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getCapabilities() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getCapsule(Capsule) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getCaretSelection() - Method in class com.bonzaiengine.ui.widget.TextField
-
- getCausticsEnd() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get caustics end
- getCausticsPower() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get caustics power
- getCausticsScale() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get caustics scale
- getCenter() - Method in class com.bonzaiengine.math.Circle
-
- getCenter(Vec3) - Method in class com.bonzaiengine.visibility.Box
-
- getCenter(Vec3) - Method in class com.bonzaiengine.visibility.Capsule
-
- getCenter(Vec3) - Method in class com.bonzaiengine.visibility.Cylinder
-
- getCenter() - Method in class com.bonzaiengine.visibility.Sphere
-
- getCenter(Vec3) - Method in class com.bonzaiengine.visibility.Sphere
-
- getCenter(Vec3, IVolume<?>) - Static method in class com.bonzaiengine.visibility.Volumes
-
- getCenteringOffset(Vec2, Size, Size) - Method in enum com.bonzaiengine.font.Anchor
-
- getChannel(int, int, int, int, int, int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
Get the RGB value of the pixel (col, row) color.
- getChannel(int, int, int, int, int, int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
Get the RGB value of the pixel (col, row) color.
- getChannel(int, int, int, int, int, int) - Method in interface com.bonzaiengine.texture.ITexture
-
Get the color channel / component of the texel at (col, line)
- getChannelF(int, int, int, int, int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getCharacterBody() - Method in class com.bonzaiengine.gamekit.util.CharacterControllerDynamic
-
- getChild(int) - Method in class com.bonzaiengine.model.Mesh
-
- getChild(int) - Method in class com.bonzaiengine.model.Model
-
- getChild(int) - Method in class com.bonzaiengine.scene.octree.Octree
-
- getChild(int) - Method in interface com.bonzaiengine.util.ITree
-
- getChild(int) - Method in class com.bonzaiengine.util.Tree
-
- getChilds(Joint) - Method in class com.bonzaiengine.model.JointMotion
-
- getChilds() - Method in class com.bonzaiengine.model.Mesh
-
- getChilds() - Method in class com.bonzaiengine.util.Tree
-
- getChildShape(int) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getChildTransform(int, Transform) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getClipPlaneIndex() - Method in class com.bonzaiengine.material.graph.nodes.ClippingPlane
-
- getCloudFieldScale() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get cloud field scale
- getCloudLayers() - Method in class com.bonzaiengine.effects.skyx.CloudsManager
-
Get cloud layers
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.compiler.CodeBlock
-
- getCode(Compiler, Block, ShaderScope) - Method in interface com.bonzaiengine.material.graph.compiler.LazyCode
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.AlphaTest
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ClippingPlane
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ColorToNormal
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.CosTime
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Cubemap
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Derivative
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FaceSide
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FieldConcatenate
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FieldGetter
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.FieldOp
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.MathFunction1
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.MathFunction2
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.MathFunction3
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ObjectSpaceNormal
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Panner
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.PerPixelLighting
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.PerVertexLighting
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Spheremap
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.TangentSpace
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.TbnMatrix
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.Texture2d
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.TextureCube
-
- getCode(Compiler, Block, ShaderScope) - Method in class com.bonzaiengine.material.graph.nodes.ToonLighting
-
- getCode() - Method in class com.bonzaiengine.pipeline.PostProcessShader
-
- getCode() - Method in class com.bonzaiengine.shader.ComputeShader
-
- getCollisionFlags() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getCollisionInteractionFlags() - Method in class com.bonzaiengine.physics.SoftBody
-
- getCollisionObject() - Method in class com.bonzaiengine.gamekit.component.CharacterControllerComponent
-
- getCollisionObject() - Method in interface com.bonzaiengine.gamekit.component.ICollisionComponent
-
- getCollisionObject(long) - Static method in class com.bonzaiengine.physics.CollisionObject
-
- getCollisionObject0() - Method in class com.bonzaiengine.physics.ContactPoints
-
- getCollisionObject1() - Method in class com.bonzaiengine.physics.ContactPoints
-
- getCollisionObjectId() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getCollisionObjectId(RigidBody) - Static method in class com.bonzaiengine.physics.Constraint
-
- getCollisionObjectId() - Method in class com.bonzaiengine.physics.GhostObject
-
- getCollisionObjectId() - Method in class com.bonzaiengine.physics.RigidBody
-
- getCollisionObjectId() - Method in class com.bonzaiengine.physics.SoftBody
-
- getCollisionObjects() - Method in class com.bonzaiengine.gamekit.util.CharacterControllerDynamic
-
- getCollisionShape() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getCollisionShape(long) - Static method in class com.bonzaiengine.physics.CollisionShape
-
- getCollisionShapeId() - Method in class com.bonzaiengine.physics.CollisionShape
-
- getColor(Vec3, float) - Method in class com.bonzaiengine.effects.skyx.ColorGradient
-
Get color value
- getColor(Color4) - Method in class com.bonzaiengine.effects.utils.Billboard
-
- getColor() - Method in class com.bonzaiengine.light.Light
-
- getColor() - Method in class com.bonzaiengine.opengl.GLc
-
- getColor(Color4) - Method in class com.bonzaiengine.opengl.GLc
-
- getColor(float[], Color4) - Method in class com.bonzaiengine.procedural.color.ColorMap
-
- getColor(float[], Color4) - Method in interface com.bonzaiengine.procedural.color.IColorMapper
-
- getColor(int, int, int, int, int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
Get the color of the pixel at (col, row).
- getColor(int, int, int, int, int) - Method in class com.bonzaiengine.texture.format.TextureDXT5
-
- getColor(byte[], int, int) - Method in class com.bonzaiengine.texture.format.TextureEtc1
-
- getColor(int, int, int, int, int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
Get the color of the pixel at (col, row).
- getColor(int, int, int, int, int) - Method in interface com.bonzaiengine.texture.ITexture
-
Get the color of the texel at (col, line)
- getColor() - Method in class com.bonzaiengine.ui.widget.ComboBox
-
- getColorAt(Vec3, Vec3) - Method in class com.bonzaiengine.effects.skyx.AtmosphereManager
-
Get current atmosphere color at the given direction
- getColorId(Object) - Method in class com.bonzaiengine.opengl.helper.Picker
-
- getColorMap() - Method in class com.bonzaiengine.texture.Tga
-
- getColorOver() - Method in class com.bonzaiengine.ui.widget.ComboBox
-
- getColorPress() - Method in class com.bonzaiengine.ui.widget.ComboBox
-
- getColorTexture() - Method in class com.bonzaiengine.procedural.util.Texturer
-
- getCommand() - Method in class com.bonzaiengine.io.event.ActionEvent
-
- getCommand() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getCommandPlugin(String) - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getCommands() - Method in class com.bonzaiengine.pipeline.Stage
-
- getComponent(Class<T>) - Method in class com.bonzaiengine.gamekit.GameObject
-
- getComponent() - Method in class com.bonzaiengine.io.event.KeyEvent
-
- getComponent() - Method in class com.bonzaiengine.io.event.MouseEvent
-
- getComponent() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getComponent() - Method in class com.bonzaiengine.scene.target.jogamp.NativeCanvas_jogamp
-
- getComponent() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getComponent() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getComponents() - Method in class com.bonzaiengine.gamekit.GameObject
-
- getComponents(Class<T>, Array<? super T>) - Method in class com.bonzaiengine.gamekit.GameObject
-
- getComponentsFromInterface(Class<T>, Array<? super T>) - Method in class com.bonzaiengine.gamekit.GameObject
-
- getCompression() - Method in class com.bonzaiengine.texture.TextureParam
-
- getCompressionSwizzling() - Method in class com.bonzaiengine.texture.TextureParam
-
- getConfigString(String, int) - Static method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get the cfg string
- getConfigString(String, float) - Static method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get the cfg string
- getConfigString(String, boolean) - Static method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get the cfg string
- getConfigString(String, Vec2) - Static method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get the cfg string
- getConfigString(String, Vec3) - Static method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get the cfg string
- getConfigString(String, Size) - Static method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get the cfg string
- getConnection() - Method in class com.bonzaiengine.material.graph.GraphNode.GraphInput
-
- getConstant() - Method in class com.bonzaiengine.material.graph.nodes.ConstantFloat
-
- getConstant() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec2
-
- getConstant() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec3
-
- getConstant() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec4
-
- getConstantAttenuation() - Method in class com.bonzaiengine.light.Light
-
- getConstraint(long) - Static method in class com.bonzaiengine.physics.Constraint
-
- getConstraints(RigidBody) - Method in class com.bonzaiengine.physics.PhysicWorld
-
- getConstraints() - Method in class com.bonzaiengine.physics.RigidBody
-
- getConstructor(Class<T>, Class...) - Static method in class com.bonzaiengine.util.Reflection
-
- getConstructors(Class<T>) - Static method in class com.bonzaiengine.util.Reflection
-
- getContactImpulse(int, Vec3) - Method in class com.bonzaiengine.physics.ContactPoints
-
- getContactPoint(int, Vec3) - Method in class com.bonzaiengine.physics.ContactPoints
-
- getContainter() - Method in class com.bonzaiengine.ui.widget.ScrollPane
-
- getContentsRequestHeight() - Method in class com.bonzaiengine.ui.widget.ScrollPane
-
- getControlPoint(int) - Method in class com.bonzaiengine.spline.Spline
-
- getControlPoints() - Method in class com.bonzaiengine.spline.Spline
-
- getConvexHull() - Method in class com.bonzaiengine.physics.CollisionShape
-
- getConvexHull(int) - Method in class com.bonzaiengine.physics.ConvexDecomposition
-
- getConvexHullVolume() - Method in class com.bonzaiengine.physics.CollisionShape
-
- getCullableNodes() - Method in class com.bonzaiengine.model.Mesh
-
- getCullableNodes() - Method in class com.bonzaiengine.model.Model
-
- getCullableNodes() - Method in class com.bonzaiengine.model.ModelInstance
-
- getCullableNodes() - Method in interface com.bonzaiengine.visibility.ICullableNode
-
- getCuller() - Method in class com.bonzaiengine.shape.builder.MeshShapeBuilder
-
- getCuller() - Method in class com.bonzaiengine.shape.builder.VolumeShapeBuilder
-
- getCuller() - Method in interface com.bonzaiengine.shape.IShapeBuilder
-
- getCullFace() - Method in class com.bonzaiengine.model.Model
-
- getCurrentAnimation() - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getCurrentBackground() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getCurrentBackgroundColor() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getCurrentCheck() - Method in class com.bonzaiengine.ui.widget.CheckButton
-
- getCurrentContext() - Method in class com.bonzaiengine.renderer.Renderer
-
- getCurrentMenuPopup(UI) - Static method in class com.bonzaiengine.ui.widget.MenuPopup
-
- getCurrentScreen() - Method in class com.bonzaiengine.gamekit.Game
-
- getCurrentSpeed() - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getCurrentTime() - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getCurrentWeight() - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getCylinder(Cylinder) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getD() - Method in class com.bonzaiengine.math.Plane
-
- getDamping() - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getDamping() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getDamping() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getDamping() - Method in class com.bonzaiengine.physics.constraints.Point2PointConstraint
-
- getDamping() - Method in class com.bonzaiengine.physics.SoftBody
-
- getDampingDirAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getDampingDirLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getDampingLimAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getDampingLimLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getDampingOrthoAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getDampingOrthoLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getData() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getDataManager() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get data manager
- getDataType() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getDataType() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getDataType() - Method in interface com.bonzaiengine.texture.ITexture
-
- getDdsFormat() - Method in class com.bonzaiengine.texture.format.TextureATI1
-
- getDdsFormat() - Method in class com.bonzaiengine.texture.format.TextureATI2
-
- getDdsFormat() - Method in class com.bonzaiengine.texture.format.TextureDXT1
-
- getDdsFormat() - Method in class com.bonzaiengine.texture.format.TextureDXT3
-
- getDdsFormat() - Method in class com.bonzaiengine.texture.format.TextureDXT5
-
- getDdsFormat() - Method in class com.bonzaiengine.texture.format.TextureEtc1
-
- getDdsFormat() - Method in interface com.bonzaiengine.texture.ITextureCompressed
-
- getDdsSwizzling() - Method in class com.bonzaiengine.texture.format.TextureEtc1
-
- getDdsSwizzling() - Method in interface com.bonzaiengine.texture.ITextureCompressed
-
- getDebugShadowMode(boolean, int) - Method in class com.bonzaiengine.gamekit.component.ShadowPipelineComponent
-
- getDeclarations(Compiler, Array<String>, boolean) - Method in class com.bonzaiengine.material.graph.compiler.Block
-
- getDefaultElementWidget() - Static method in class com.bonzaiengine.ui.widget.List
-
- getDefaultSkinAnimName() - Method in class com.bonzaiengine.model.reader.ModelReaderSettings
-
- getDefaultTextureParam() - Method in class com.bonzaiengine.texture.TextureList
-
- getDependencies() - Method in class com.bonzaiengine.threading.Task
-
- getDepth() - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getDepth() - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getDepth() - Method in class com.bonzaiengine.procedural.image.Image
-
- getDepth() - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getDepth(Framebuffer) - Static method in class com.bonzaiengine.renderer.deferred.GBuffer
-
- getDepth() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getDepth() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getDepth() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getDepth() - Method in interface com.bonzaiengine.texture.ITexture
-
- getDepth() - Method in class com.bonzaiengine.texture.TextureID
-
- getDepthLimit() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get depth limit
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.function.Function
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.FunctionAggregator
-
- getDerivative(float, float, float, int, float[]) - Method in interface com.bonzaiengine.procedural.IFunction
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.ImprovedPerlin
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.IQTurbulence
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.JordanTurbulence
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.Octaver
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulence
-
- getDerivative(float, float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulenceVariant
-
- getDerivative(Framebuffer) - Static method in class com.bonzaiengine.renderer.deferred.GBuffer
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.function.Function
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.FunctionAggregator
-
- getDerivative2D(float, float, int, float[]) - Method in interface com.bonzaiengine.procedural.IFunction
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.ImprovedPerlin
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.IQTurbulence
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.JordanTurbulence
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.Octaver
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulence
-
- getDerivative2D(float, float, int, float[]) - Method in class com.bonzaiengine.procedural.noise.SwissTurbulenceVariant
-
- getDiffuse() - Method in class com.bonzaiengine.light.Light
-
- getDiffuseSpec(Framebuffer) - Static method in class com.bonzaiengine.renderer.deferred.GBuffer
-
- getDirection(Vec2) - Method in class com.bonzaiengine.effects.hydrax.Real.Wave
-
Returns direction of the wave.
- getDirection(Vec3) - Method in class com.bonzaiengine.effects.skyx.Lightning
-
Get ray direction
- getDirection(Vec3) - Method in class com.bonzaiengine.effects.utils.Billboard
-
- getDirection(Vec3) - Method in class com.bonzaiengine.effects.utils.Billboards
-
- getDirection() - Method in class com.bonzaiengine.math.Line
-
- getDisplayText(T) - Method in interface com.bonzaiengine.ui.widget.TreeDataProvider
-
- getDistanceAtAttenuation(float, float[]) - Method in enum com.bonzaiengine.light.LightAttenuationFunction
-
- getDistanceFallingParams(Vec2) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get distance falling params
- getDistanceToViewAlongForwardAxis(IViewable, Vec3) - Static method in class com.bonzaiengine.model.util.Utils
-
- getDistanceToViewAlongForwardAxis(Mat4x4, Vec3) - Static method in class com.bonzaiengine.model.util.Utils
-
- getDistLimit() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get distance limit (viewable underwater)
- getDown() - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getDrag() - Method in class com.bonzaiengine.physics.SoftBody
-
- getDuration() - Method in class com.bonzaiengine.opengl.helper.GLTimer
-
- getDynamicFriction() - Method in class com.bonzaiengine.physics.SoftBody
-
- getDynamicsWorldId() - Method in class com.bonzaiengine.physics.PhysicWorld
-
- getEastDirection(Vec2) - Method in class com.bonzaiengine.effects.skyx.BasicController
-
Get east direction
- getElement(int) - Method in class com.bonzaiengine.ui.widget.ComboBox
-
- getElement(int) - Method in class com.bonzaiengine.ui.widget.List
-
- getElement(int, int) - Method in interface com.bonzaiengine.ui.widget.TableModel
-
- getElement(int, int) - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getElement(int, int, T) - Method in interface com.bonzaiengine.ui.widget.TreeTableModel
-
- getElementFromWidget(W, int) - Method in interface com.bonzaiengine.ui.widget.IElementWidget
-
- getElementFromWidget(List<E>, int) - Method in class com.bonzaiengine.ui.widget.ListElementLabel
-
- getEndTime() - Method in class com.bonzaiengine.animation.KeyFrame
-
- getEngineMaterial() - Method in class com.bonzaiengine.effects.utils.MaterialPass
-
- getEntries() - Method in class com.bonzaiengine.serialize.ModelLibraryIO
-
- getException() - Method in class com.bonzaiengine.threading.Task
-
- getExpectedName(String) - Method in interface com.bonzaiengine.io.Protocols.Protocol
-
- getExpectedName() - Method in class com.bonzaiengine.io.Stream
-
- getExplicit(int, int, int, int) - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getExplicit(int, int, int, int) - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getExplicit(int, int, int, int) - Method in class com.bonzaiengine.procedural.image.Image
-
- getExplicit(int, int, int, int) - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getExplicit2D(int, int, int) - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getExplicitDerivative(int, int, int, int, float[]) - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getExplicitDerivative(int, int, int, int, float[]) - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getExplicitDerivative2D(int, int, int, float[]) - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getExtension() - Method in class com.bonzaiengine.io.Stream
-
- getExtensions(boolean) - Method in class com.bonzaiengine.texture.Dds
-
- getExtensions(boolean) - Method in interface com.bonzaiengine.texture.ITextureIO
-
- getExtensions(boolean) - Method in class com.bonzaiengine.texture.TextureIO
-
- getExtensions(boolean) - Method in class com.bonzaiengine.texture.Tga
-
- getFacesIndexed(String, int) - Method in class com.bonzaiengine.model.reader.MeshStorage
-
- getFactorIn() - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getFactorOut() - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getFarPlaneSize() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
Calculate the back frustum face dimension, according to those formulas:
height = 2 * zFar * tan(fovY/2)
width = height * aspectRatio
- getField(int) - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getField(T, String) - Method in interface com.bonzaiengine.serialize.api.ISerializer
-
- getField(String) - Method in interface com.bonzaiengine.serialize.api.Serializer.IFieldAccess
-
- getField(Class<?>, String) - Static method in class com.bonzaiengine.util.Reflection
-
- getFieldIndex(String) - Method in class com.bonzaiengine.serialize.api.BeanExtractor
-
- getFieldIndex(String) - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getFieldIndex(String) - Method in interface com.bonzaiengine.serialize.api.IExtractor
-
- getFieldName() - Method in exception com.bonzaiengine.material.graph.compiler.WrongFieldValueException
-
- getFieldName(int) - Method in class com.bonzaiengine.serialize.api.BeanExtractor
-
- getFieldName(int) - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getFieldName(int) - Method in interface com.bonzaiengine.serialize.api.IExtractor
-
- getFieldName(int) - Method in interface com.bonzaiengine.serialize.api.ISerializer
-
- getFields() - Method in class com.bonzaiengine.material.graph.nodes.FieldGetter
-
- getFields() - Method in class com.bonzaiengine.material.graph.nodes.FieldOp
-
- getFieldsType(String) - Static method in class com.bonzaiengine.material.graph.nodes.FieldGetter
-
- getFieldType(int) - Method in class com.bonzaiengine.serialize.api.BeanExtractor
-
- getFieldType(int) - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getFieldType(int) - Method in interface com.bonzaiengine.serialize.api.IExtractor
-
- getFieldType(int) - Method in interface com.bonzaiengine.serialize.api.ISerializer
-
- getFieldValue(T, int) - Method in class com.bonzaiengine.serialize.api.BeanExtractor
-
- getFieldValue(T, int) - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getFieldValue(T, int) - Method in interface com.bonzaiengine.serialize.api.IExtractor
-
- getFieldValue(Object, Field) - Static method in class com.bonzaiengine.util.Reflection
-
- getFileDropListeners() - Method in interface com.bonzaiengine.scene.IComponent
-
- getFileDropListeners() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getFilter() - Method in class com.bonzaiengine.renderer.deferred.Filter
-
- getFilter() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getFilterSize() - Method in class com.bonzaiengine.renderer.deferred.Filter
-
- getFixedPointOnPlane(Vec3) - Method in class com.bonzaiengine.math.Plane
-
- getFloat(String) - Method in class com.bonzaiengine.animation.graph.Params
-
- getFloatPrecisionInBits() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getFloatValue(String) - Method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get float value
- getFoamMaxDistance() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get foam max distance
- getFoamScale() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get foam scale
- getFoamStart() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get foam start
- getFoamTransparency() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get foam transparency
- getFocusable() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getFocusListeners() - Method in interface com.bonzaiengine.scene.IComponent
-
- getFocusListeners() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getFocusListeners() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getFont(String) - Method in class com.bonzaiengine.ui.Theme
-
- getFontChangeId() - Method in class com.bonzaiengine.ui.Theme
-
Internal use
- getFontIfLoaded(String) - Method in class com.bonzaiengine.ui.Theme
-
- getFontName() - Method in class com.bonzaiengine.ui.widget.Label
-
- getFontName() - Method in class com.bonzaiengine.ui.widget.TextField
-
- getFonts() - Method in class com.bonzaiengine.ui.Theme
-
- getFontSize() - Method in class com.bonzaiengine.font.BmfFont
-
- getFontSize() - Method in interface com.bonzaiengine.font.IFont
-
- getFontSize() - Method in class com.bonzaiengine.ui.widget.Label
-
- getFontSize() - Method in class com.bonzaiengine.ui.widget.TextField
-
- getFontSizeForRender(IFont) - Method in class com.bonzaiengine.ui.widget.Widget
-
- getFormat() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getFormat() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getFormat() - Method in interface com.bonzaiengine.texture.ITexture
-
- getFormat() - Method in class com.bonzaiengine.texture.TextureID
-
- getFormat(ITexture) - Static method in class com.bonzaiengine.texture.TextureUtils
-
- getFormatExtension() - Method in class com.bonzaiengine.util.ReaderSettings
-
- getFourCC() - Method in enum com.bonzaiengine.texture.Dds.DdsFormat
-
- getFovXInDegrees() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getFovXInRadians() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getFovYInDegrees() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getFovYInRadians() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getFPS() - Method in class com.bonzaiengine.util.TimerSystem
-
- getFragColor() - Method in class com.bonzaiengine.material.graph.MaterialGraph
-
- getFragDatas() - Method in class com.bonzaiengine.material.graph.MaterialGraph
-
- getFragmentCode() - Method in class com.bonzaiengine.shader.Shader
-
- getFragmentShaderCode() - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getFramebuffer(String) - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getFramebuffer(String) - Method in class com.bonzaiengine.pipeline.PipelinePluginApi
-
- getFramebuffers() - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getFrameOffsetA(Transform) - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getFrameOffsetA(Transform) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getFrameOffsetA(Transform) - Method in class com.bonzaiengine.physics.constraints.HingeConstraint
-
- getFrameOffsetA(Transform) - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getFrameOffsetB(Transform) - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getFrameOffsetB(Transform) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getFrameOffsetB(Transform) - Method in class com.bonzaiengine.physics.constraints.HingeConstraint
-
- getFrameOffsetB(Transform) - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getFrames() - Method in class com.bonzaiengine.model.MorphData
-
- getFrameVertexData(int) - Method in class com.bonzaiengine.model.MorphData
-
- getFrameVertexDatas() - Method in class com.bonzaiengine.model.MorphData
-
- getFriction() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getFrom() - Method in class com.bonzaiengine.animation.graph.ConditionBool
-
- getFrom() - Method in class com.bonzaiengine.animation.graph.ConditionFloat
-
- getFrom() - Method in class com.bonzaiengine.animation.graph.ConditionInt
-
- getFrom() - Method in interface com.bonzaiengine.animation.graph.ICondition
-
- getFromCache(Stream) - Method in class com.bonzaiengine.io.cache.Cache
-
- getFromInstance() - Method in class com.bonzaiengine.model.ModelInstance
-
- getFromModel() - Method in class com.bonzaiengine.model.ModelInstance
-
- getFrustum() - Method in class com.bonzaiengine.scene.visibility.Visibility
-
- getFrustumCullingMaxDepth() - Method in class com.bonzaiengine.scene.visibility.Visibility
-
- getFullReflectionDistance() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get full reflection distance
- getFullscreenMode() - Method in interface com.bonzaiengine.app.IApplication
-
- getFullscreenMode() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getFullscreenMode() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getFullText() - Method in class com.bonzaiengine.ui.widget.TextField
-
- getFunction() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction1
-
- getFunction() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction2
-
- getFunction() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction3
-
- getG() - Method in class com.bonzaiengine.math.Color3
-
- getG() - Method in class com.bonzaiengine.math.Color4
-
- getG() - Method in class com.bonzaiengine.math.Color4b
-
- getGameObject() - Method in interface com.bonzaiengine.gamekit.component.IComponent
-
- getGeometries() - Method in class com.bonzaiengine.model.Mesh
-
- getGeometryCode() - Method in class com.bonzaiengine.shader.TesselationGeometryShader
-
- getGeometryExtRenderable(String) - Method in class com.bonzaiengine.pipeline.DelegatePipelineRenderable
-
- getGeometryManager() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get geometry manager
- getGeometryRenderable(String) - Method in class com.bonzaiengine.pipeline.DelegatePipelineRenderable
-
- getGeometrySettings() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get geometry settings
- getGesture() - Method in class com.bonzaiengine.camera.VolumeManipulator
-
- getGL() - Method in interface com.bonzaiengine.opengl.IGLApi
-
- getGL() - Method in class com.bonzaiengine.pipeline.PipelinePluginApi
-
- getGLApi() - Method in class com.bonzaiengine.pipeline.PipelinePluginApi
-
- getGLApi() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getGLApi() - Method in class com.bonzaiengine.ui.SpriteRenderer
-
Deprecated.
- getGLApiName() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getGLApiName() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getGLApiName() - Method in class com.bonzaiengine.scene.target.lwjgl3.GlfWindow_lwjgl
-
- getGLApiName() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getGLc() - Method in interface com.bonzaiengine.opengl.IGL
-
- getGLEnum() - Method in enum com.bonzaiengine.opengl.GLEnums.Attachment
-
- getGLEnum() - Method in enum com.bonzaiengine.opengl.GLEnums.DataType
-
- getGLEnum() - Method in enum com.bonzaiengine.opengl.GLEnums.Format
-
- getGLEnum() - Method in enum com.bonzaiengine.opengl.GLEnums.InternalFormat
-
- getGlobalDeclarations(Compiler, Array<String>) - Method in class com.bonzaiengine.material.graph.compiler.Block
-
- getGlobalDeclarations(Array<String>) - Method in class com.bonzaiengine.material.graph.compiler.CodeBlock
-
- getGlobalOpacity() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get global opacity
- getGlobalTransparency() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get global transparency
- getGLPanel() - Method in class com.bonzaiengine.app.GLApplet
-
- getGLPanel() - Method in class com.bonzaiengine.app.GLFrame
-
- getGlslVersion() - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getGlslVersion(IGL) - Static method in enum com.bonzaiengine.opengl.GLApiExt
-
- getGLWindow() - Method in class com.bonzaiengine.scene.target.jogamp.NativeCanvas_jogamp
-
- getGLWindow() - Method in class com.bonzaiengine.scene.target.jogamp.NativeWindow_jogamp
-
IGLApplication implementation
- getGodRaysExposure(Vec3) - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get God rays exposure factors
- getGodRaysIntensity() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get God rays intensity
- getGravity(Vec3) - Method in class com.bonzaiengine.physics.RigidBody
-
- getGravity(Vec3) - Method in class com.bonzaiengine.physics.SoftBodyWorldInfo
-
- getHead(Model) - Static method in enum com.bonzaiengine.model.reader.md3.Md3Animation
-
- getHeight(Vec2) - Method in class com.bonzaiengine.effects.skyx.VolCloudsManager
-
Get height parameters
- getHeight() - Method in class com.bonzaiengine.math.Area
-
- getHeight() - Method in class com.bonzaiengine.math.Rectangle
-
- getHeight() - Method in class com.bonzaiengine.math.Size
-
- getHeight() - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getHeight() - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getHeight() - Method in class com.bonzaiengine.procedural.image.Image
-
- getHeight() - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getHeight() - Method in class com.bonzaiengine.renderer.deferred.Framebuffer
-
- getHeight() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getHeight() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getHeight() - Method in interface com.bonzaiengine.texture.ITexture
-
- getHeight() - Method in class com.bonzaiengine.texture.TextureID
-
- getHeight() - Method in class com.bonzaiengine.ui.layout.Insets
-
- getHeight() - Method in class com.bonzaiengine.ui.Sprite
-
- getHeight() - Method in class com.bonzaiengine.visibility.Capsule
-
- getHeight() - Method in class com.bonzaiengine.visibility.Cylinder
-
- getHeight() - Method in class thirdparty.TgaRead
-
- getHeightMap() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getHeightMap() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getHeightMap() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getHeightMap() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getHeightMap() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getHeightMap() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getHeightMapChannel() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getHeightMapChannel() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getHeightMapChannel() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getHeightMapChannel() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getHeightMapChannel() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getHeightMapChannel() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getHeightOnScreen() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getHeightOverBaseLine(int) - Method in class com.bonzaiengine.font.BmfFont
-
- getHeightOverBaseLine(int) - Method in interface com.bonzaiengine.font.IFont
-
- getHeightUnderBaseLine(int) - Method in class com.bonzaiengine.font.BmfFont
-
- getHeightUnderBaseLine(int) - Method in interface com.bonzaiengine.font.IFont
-
- getHeigth(float, float) - Method in class com.bonzaiengine.effects.hydrax.Module
-
Get the current height at a specified world-space point
- getHeigth(float, float) - Method in class com.bonzaiengine.effects.hydrax.ProjectedGrid
-
Get the current height at a specified world-space point
- getHiLimit() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getHingeAngle() - Method in class com.bonzaiengine.physics.constraints.HingeConstraint
-
- getHitCollisionObject() - Method in class com.bonzaiengine.physics.TestResult
-
- getHitFraction() - Method in class com.bonzaiengine.physics.TestResult
-
- getHitNormal() - Method in class com.bonzaiengine.physics.TestResult
-
- getHitPoint() - Method in class com.bonzaiengine.physics.TestResult
-
- getHorizontalScrollPercent() - Method in class com.bonzaiengine.ui.widget.ScrollPane
-
- getHorizontalScrollStep() - Method in class com.bonzaiengine.ui.widget.ScrollPane
-
- getHwTargets(GeometryData, VertexData[], float[]) - Method in class com.bonzaiengine.model.MorphTargets
-
Used by renderer
- getId() - Method in interface com.bonzaiengine.expression.Operation.Operator
-
- getID() - Method in class com.bonzaiengine.io.event.InputEvent
-
- getID() - Method in class com.bonzaiengine.model.asset.AsyncAsset
-
- getId() - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getId() - Method in class com.bonzaiengine.pipeline.PostProcessShader
-
- getId() - Method in class com.bonzaiengine.pipeline.Stage
-
- getId() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getId() - Method in class com.bonzaiengine.util.ReaderSettings
-
- getIfCurrent() - Static method in class com.bonzaiengine.ui.UI
-
Deprecated.
- getIfLoaded() - Method in class com.bonzaiengine.model.asset.AsyncAsset
-
- getImpulseClamp() - Method in class com.bonzaiengine.physics.constraints.Point2PointConstraint
-
- getIndex(int) - Method in class com.bonzaiengine.animation.KeyFrame
-
The implementation is free to return a copy or the actual object.
- getIndice(int) - Method in class com.bonzaiengine.model.Face
-
- getInput(int) - Method in class com.bonzaiengine.animation.graph.GraphNode
-
- getInput(String) - Method in class com.bonzaiengine.animation.graph.GraphNode
-
- getInput() - Method in class com.bonzaiengine.gamekit.Game
-
- getInput(int) - Method in class com.bonzaiengine.material.graph.GraphNode
-
- getInputIndex() - Method in exception com.bonzaiengine.material.graph.compiler.CompilerInputException
-
- getInputName(int) - Method in class com.bonzaiengine.animation.graph.GraphNode
-
- getInputStreamName() - Method in class com.bonzaiengine.io.Stream
-
Valid after openStream is called
- getInputStreamPosition() - Method in class com.bonzaiengine.io.Stream
-
Valid after openStream is called
- getInputStreamSize() - Method in class com.bonzaiengine.io.Stream
-
Valid after openStream is called
- getInputStreamTimeStamp() - Method in class com.bonzaiengine.io.Stream
-
- getInputVariable(GraphNode, int, boolean) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getInputVariableName(GraphNode, int, boolean) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getInsetDecal() - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getInsets(Insets) - Method in class com.bonzaiengine.ui.widget.Widget
-
- getInsetsHeight() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getInsetsWidth() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getInstanceName() - Method in class com.bonzaiengine.model.ModelInstance
-
- getInt(String) - Method in class com.bonzaiengine.animation.graph.Params
-
- getIntensity() - Method in class com.bonzaiengine.effects.skyx.Lightning
-
Get lightning intensity
- getInternalFormat(IGL, int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getInternalFormat(IGL, int) - Method in class com.bonzaiengine.texture.format.TextureDXT1
-
- getInternalFormat(IGL, int) - Method in class com.bonzaiengine.texture.format.TextureDXT3
-
- getInternalFormat(IGL, int) - Method in class com.bonzaiengine.texture.format.TextureDXT5
-
- getInternalFormat(IGL, int) - Method in class com.bonzaiengine.texture.format.TextureEtc1
-
- getInternalFormat(IGL, int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getInternalFormat(IGL, int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getInternalId() - Method in class com.bonzaiengine.pipeline.PostProcessShader
-
- getInternalModelIfLoaded() - Method in class com.bonzaiengine.model.ModelInstance
-
- getIntValue(String) - Method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get int value
- getItem(int) - Method in class com.bonzaiengine.ui.widget.Menu
-
- getItem(int) - Method in class com.bonzaiengine.ui.widget.MenuPopup
-
- getJoint(String) - Method in class com.bonzaiengine.model.JointMotion
-
- getKey() - Method in interface com.bonzaiengine.material.IMaterial
-
- getKey() - Method in class com.bonzaiengine.material.Material
-
- getKey() - Method in class com.bonzaiengine.material.MaterialStandard
-
- getKey(Asset) - Method in class com.bonzaiengine.model.asset.AssetLibrary
-
Find the key associated to the asset
- getKey(String) - Method in class com.bonzaiengine.model.asset.ModelLibrary
-
- getKeyFrameNode() - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getKeyFrameTime() - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getKeyIndexAfter(float) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getKeyIndexBefore(float) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getKeyListeners() - Method in interface com.bonzaiengine.scene.IComponent
-
- getKeyListeners() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getKeyListeners() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getKeyRange(KeyRange<T>, float) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getKeyRange(KeyRange<T>, AnimNode) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getKeyRange(KeyRange<T>, int, int, float) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getKeyRange(KeyRange<Transform>, int, int, float) - Method in class com.bonzaiengine.animation.KeyFrameTransform
-
- getKineticContactHardness() - Method in class com.bonzaiengine.physics.SoftBody
-
- getLayers() - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getLayers() - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getLayers() - Method in class com.bonzaiengine.procedural.image.Image
-
- getLayers() - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getLeft() - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getLeft() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
- getLength() - Method in class com.bonzaiengine.animation.Animation
-
- getLength() - Method in class com.bonzaiengine.effects.skyx.Lightning
-
Get ray length
- getLengthInLoop() - Method in class com.bonzaiengine.animation.Animation
-
- getLevel() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getLevelDepth(int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getLevelDepth(int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getLevelDepth(int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getLevelHeight(int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getLevelHeight(int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getLevelHeight(int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getLevelWidth(int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getLevelWidth(int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getLevelWidth(int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getLift() - Method in class com.bonzaiengine.physics.SoftBody
-
- getLight(int) - Method in class com.bonzaiengine.light.Lights
-
- getLightIndex() - Method in class com.bonzaiengine.material.graph.nodes.PerPixelLighting
-
- getLightIndex() - Method in class com.bonzaiengine.material.graph.nodes.PerVertexLighting
-
- getLightIndex() - Method in class com.bonzaiengine.material.graph.nodes.ToonLighting
-
- getLightIntensityAt(ILight, IVolume<?>) - Method in interface com.bonzaiengine.light.ILightModel
-
- getLightIntensityAt(ILight, IVolume<?>) - Method in class com.bonzaiengine.opengl.LightModel
-
- getLightModel() - Method in class com.bonzaiengine.gamekit.component.DefaultPipelineComponent
-
- getLightModel() - Method in class com.bonzaiengine.gamekit.component.DeferredPipelineComponent
-
- getLightModel() - Method in class com.bonzaiengine.gamekit.component.PipelineComponent
-
- getLightModel() - Method in class com.bonzaiengine.gamekit.component.ShadowPipelineComponent
-
- getLightningColor(Vec3) - Method in class com.bonzaiengine.effects.skyx.LightningManager
-
Get lightning color
- getLightningManager() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get lightning manager
- getLightProj(int) - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getLightResponse(Vec4) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get light response
- getLights() - Method in interface com.bonzaiengine.gamekit.component.container.ILightContainer
-
- getLights() - Method in class com.bonzaiengine.renderer.RenderOptions
-
- getLightsInVolume(Lights<? super L>, IVolume<?>) - Method in class com.bonzaiengine.light.Lights
-
- getLightType() - Method in class com.bonzaiengine.gamekit.component.OmniLightComponent
-
- getLightType() - Method in interface com.bonzaiengine.light.ILight
-
- getLightType() - Method in class com.bonzaiengine.light.Light
-
- getLightType() - Method in class com.bonzaiengine.opengl.LightModel
-
- getLightType() - Method in class com.bonzaiengine.renderer.deferred.DeferredLight
-
- getLightView(int) - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getLimitSoftness() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getLimitSoftness() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getLinearAttenuation() - Method in class com.bonzaiengine.light.Light
-
- getLinearDamping() - Method in class com.bonzaiengine.physics.RigidBody
-
- getLinearFactor(Vec3) - Method in class com.bonzaiengine.physics.RigidBody
-
- getLinearLowerLimit(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getLinearPos() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getLinearSteps() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getLinearSteps() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getLinearSteps() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getLinearSteps() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getLinearStiffness(int) - Method in class com.bonzaiengine.physics.SoftBody
-
- getLinearUpperLimit(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getLinearVelocity(Vec3) - Method in class com.bonzaiengine.physics.RigidBody
-
- getLineHeight(int) - Method in class com.bonzaiengine.font.BmfFont
-
- getLineHeight(int) - Method in interface com.bonzaiengine.font.IFont
-
- getLinkToJoint() - Method in class com.bonzaiengine.model.Mesh
-
- getListeners() - Method in class com.bonzaiengine.effects.skyx.LightningManager
-
Get listeners
- getLoaderContext() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getLocalDeclarations(Array<String>) - Method in class com.bonzaiengine.material.graph.compiler.CodeBlock
-
- getLocation() - Method in class com.bonzaiengine.io.Stream
-
- getLocation(Point) - Method in class com.bonzaiengine.math.Area
-
- getLocation(Point) - Method in class com.bonzaiengine.ui.widget.Widget
-
- getLocationOnScreen() - Method in interface com.bonzaiengine.scene.IComponent
-
- getLocationOnScreen() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getLocationOnScreen() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getLocationOnScreen() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getLocationOnScreen(Point) - Method in class com.bonzaiengine.ui.widget.Widget
-
- getLocationOnScreen() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getLocationXOnScreen() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getLocationYOnScreen() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getLockOnAdjusting() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getLodBias() - Method in class com.bonzaiengine.texture.TextureParam
-
- getLodDistance() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getLodDistance() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getLodDistance() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getLodDistance() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getLodDistance() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getLodDistance() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getLodDistance() - Method in class com.bonzaiengine.model.ModelInstance
-
- getLodDistance() - Method in interface com.bonzaiengine.visibility.ILod
-
- getLodFadeRange() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getLodFadeRange() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getLodFadeRange() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getLodFadeRange() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getLodFadeRange() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getLodFadeRange() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getLodLevel() - Method in class com.bonzaiengine.model.ModelInstance
-
- getLodLevel() - Method in interface com.bonzaiengine.visibility.ILod
-
- getLoLimit() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getLookAt(Mat4x4) - Method in interface com.bonzaiengine.camera.IViewable
-
| -left.x -left.y -left.z -( left.dot.position) |
| up.x up.y up.z ( up.dot.position) |
| -forward.x -forward.y -forward.z -(forward.dot.position) |
| 0 0 0 1 |
- getLookAt(Mat4x4) - Method in class com.bonzaiengine.camera.VolumeManipulator
-
- getLookAt(Mat4x4) - Method in class com.bonzaiengine.gamekit.util.FreeCamera
-
- getLookAt(Mat4x4) - Method in class com.bonzaiengine.gamekit.util.Viewer
-
- getLookAt(Mat4x4) - Method in class com.bonzaiengine.spline.CameraSplineFollower
-
- getLookAtForward(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getLookAtForward(Vec3) - Method in class com.bonzaiengine.math.Quat
-
- getLookAtForward(Vec3) - Method in class com.bonzaiengine.math.Transform
-
- getLookAtLeft(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getLookAtLeft(Vec3) - Method in class com.bonzaiengine.math.Quat
-
- getLookAtLeft(Vec3) - Method in class com.bonzaiengine.math.Transform
-
- getLookAtMatrix(Mat4x4) - Method in class com.bonzaiengine.math.Quat
-
- getLookAtMatrix(Mat4x4) - Method in class com.bonzaiengine.math.Transform
-
- getLookAtPosition(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getLookAtRotation(Quat) - Method in class com.bonzaiengine.math.Mat4x4
-
- getLookAtUp(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getLookAtUp(Vec3) - Method in class com.bonzaiengine.math.Quat
-
- getLookAtUp(Vec3) - Method in class com.bonzaiengine.math.Transform
-
- getLoopPause() - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getLoopTime() - Method in class com.bonzaiengine.animation.Animation
-
- getLower(Model) - Static method in enum com.bonzaiengine.model.reader.md3.Md3Animation
-
- getLowerAngLimit() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getLowerLimit(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getLowerLimit() - Method in class com.bonzaiengine.physics.constraints.HingeConstraint
-
- getLowerLinLimit() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getMagFilter() - Method in class com.bonzaiengine.texture.TextureParam
-
- getMap() - Method in class com.bonzaiengine.material.graph.nodes.Cubemap
-
- getMap() - Method in class com.bonzaiengine.material.graph.nodes.Spheremap
-
- getMap() - Method in class com.bonzaiengine.material.graph.nodes.Texture2d
-
- getMap() - Method in class com.bonzaiengine.material.graph.nodes.TextureCube
-
- getMapAlphaMode(boolean) - Method in class com.bonzaiengine.material.SurfaceStandard
-
- getMapList() - Method in interface com.bonzaiengine.material.ISurface
-
- getMargin() - Method in class com.bonzaiengine.physics.CollisionShape
-
- getMass() - Method in class com.bonzaiengine.physics.RigidBody
-
- getMaterial() - Method in class com.bonzaiengine.model.GeometryData
-
- getMaterial(Object) - Method in class com.bonzaiengine.model.Model
-
- getMaterial(int) - Method in class com.bonzaiengine.model.Model
-
- getMaterial(String) - Method in class com.bonzaiengine.model.Model
-
- getMaterialAlpha() - Method in class com.bonzaiengine.opengl.GLc
-
- getMaterialAmbient(Vec3) - Method in class com.bonzaiengine.opengl.GLc
-
- getMaterialDiffuse(Vec3) - Method in class com.bonzaiengine.opengl.GLc
-
- getMaterialEmission(Vec3) - Method in class com.bonzaiengine.opengl.GLc
-
- getMaterialIndex(Model, Object) - Static method in class com.bonzaiengine.model.util.Utils
-
- getMaterialShininess() - Method in class com.bonzaiengine.opengl.GLc
-
- getMaterialSpecular(Vec3) - Method in class com.bonzaiengine.opengl.GLc
-
- getMaterialSurface() - Method in class com.bonzaiengine.effects.utils.MaterialPass
-
- getMatrix() - Method in class com.bonzaiengine.camera.Modelview
-
- getMatrix() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
- getMatrix() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getMatrix() - Method in class com.bonzaiengine.camera.Projection
-
- getMatrix(Mat4x4) - Method in class com.bonzaiengine.math.Quat
-
Create a 4x4 rotation matrix
- getMatrix(Mat4x4) - Method in class com.bonzaiengine.math.Transform
-
- getMatrix(Mat4x4) - Method in class com.bonzaiengine.model.Mesh
-
- getMatrix() - Method in class com.bonzaiengine.model.Mesh
-
- getMatrix(Mat4x4) - Method in class com.bonzaiengine.model.Model
-
- getMatrix() - Method in class com.bonzaiengine.model.Model
-
- getMatrix(Mat4x4) - Method in class com.bonzaiengine.model.ModelInstance
-
- getMatrix(Mat4x4) - Method in interface com.bonzaiengine.visibility.ICullableNode
-
- getMatrix3x3(Mat4x4) - Method in class com.bonzaiengine.math.Quat
-
- getMatrixID(int, int) - Method in class com.bonzaiengine.model.SkinVertices
-
- getMatrixIDs(ByteBuffer) - Method in class com.bonzaiengine.model.SkinVertices
-
- getMax() - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getMax() - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getMax() - Method in class com.bonzaiengine.visibility.Box
-
- getMaxAngMotorForce() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getMaxAnisotropy(IGL) - Static method in class com.bonzaiengine.texture.TextureLoader
-
- getMaximumMipmapLevels(ITexture) - Static method in class com.bonzaiengine.texture.TextureUtils
-
- getMaxLimitForce() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getMaxLinMotorForce() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getMaxMotorForce() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getMaxMotorForce(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getMaxMotorImpulse() - Method in class com.bonzaiengine.physics.constraints.HingeConstraint
-
- getMaxNumChilds() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getMaxNumLights() - Method in interface com.bonzaiengine.light.ILightModel
-
- getMaxNumLights() - Method in class com.bonzaiengine.opengl.LightModel
-
- getMaxSamples(IGL) - Static method in class com.bonzaiengine.texture.TextureLoader
-
- getMaxSteps() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getMaxValue() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getMaxVolumeRatio() - Method in class com.bonzaiengine.physics.SoftBody
-
- getMemoryUsage() - Static method in class com.bonzaiengine.memory.BufferPool
-
- getMemoryUsage() - Method in class com.bonzaiengine.renderer.deferred.Framebuffer
-
- getMemoryUsage() - Method in class com.bonzaiengine.renderer.deferred.RenderTarget
-
- getMemoryUsage() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getMenuPopup() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getMesh(Model, String, int) - Static method in class com.bonzaiengine.model.util.Utils
-
Search a mesh from his name
- getMesh(Mesh, String) - Static method in class com.bonzaiengine.model.util.Utils
-
Search a mesh from his name
- getMeshes() - Method in class com.bonzaiengine.model.Model
-
- getMeshes(int) - Method in class com.bonzaiengine.model.Model
-
- getMeshParent(Model, Mesh) - Static method in class com.bonzaiengine.model.util.Utils
-
Search the parent mesh.
- getMeshParent(Model, GeometryData) - Static method in class com.bonzaiengine.model.util.Utils
-
Search the parent mesh.
- getMethod(Class<?>, String, Class<?>...) - Static method in class com.bonzaiengine.util.Reflection
-
- getMin() - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getMin() - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getMin() - Method in class com.bonzaiengine.visibility.Box
-
- getMinFilter() - Method in class com.bonzaiengine.texture.TextureParam
-
- getMinHeightLayout() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getMinHeightWidget() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getMinSteps() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getMinValue() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getMinWidthLayout() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getMinWidthWidget() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getModel() - Method in class com.bonzaiengine.model.ModelInstance
-
- getModel(Model, String) - Static method in class com.bonzaiengine.model.util.Utils
-
Search a model from his name
- getModelID() - Method in class com.bonzaiengine.model.ModelInstance
-
- getModelIfLoaded() - Method in class com.bonzaiengine.model.ModelInstance
-
- getModelInstance() - Method in class com.bonzaiengine.physics.SoftBody
-
- getModelParent(Model, Mesh) - Static method in class com.bonzaiengine.model.util.Utils
-
- getModelview() - Method in class com.bonzaiengine.opengl.GLc
-
- getModelview() - Method in class com.bonzaiengine.scene.SceneView
-
- getModule() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get our Module::Module
- getMoonDirection(Vec3) - Method in class com.bonzaiengine.effects.skyx.BasicController
-
Get moon direction
- getMoonDirection(Vec3) - Method in interface com.bonzaiengine.effects.skyx.Controller
-
Get moon direction
- getMoonPhase() - Method in class com.bonzaiengine.effects.skyx.BasicController
-
Get moon phase
- getMoonPhase() - Method in interface com.bonzaiengine.effects.skyx.Controller
-
Get moon phase
- getMorphGraph() - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getMorphMotion(int) - Method in class com.bonzaiengine.model.Model
-
- getMorphMotion(String) - Method in class com.bonzaiengine.model.Model
-
- getMotion(Animation) - Method in class com.bonzaiengine.model.Skeleton
-
- getMotion(int) - Method in class com.bonzaiengine.model.Skeleton
-
- getMotion(String) - Method in class com.bonzaiengine.model.Skeleton
-
- getMotorTargetVelocity() - Method in class com.bonzaiengine.physics.constraints.HingeConstraint
-
- getMouseListeners() - Method in interface com.bonzaiengine.scene.IComponent
-
- getMouseListeners() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getMouseListeners() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getMouseMotionListeners() - Method in interface com.bonzaiengine.scene.IComponent
-
- getMouseMotionListeners() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getMouseMotionListeners() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getMouseWheelListeners() - Method in interface com.bonzaiengine.scene.IComponent
-
- getMouseWheelListeners() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getMouseWheelListeners() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getName() - Method in class com.bonzaiengine.animation.graph.GraphNode
-
- getName() - Method in class com.bonzaiengine.effects.utils.MultiMaterial
-
- getName() - Method in class com.bonzaiengine.io.Stream
-
- getName() - Method in class com.bonzaiengine.material.graph.GraphNode
-
- getName() - Method in class com.bonzaiengine.material.graph.GraphNode.GraphInput
-
- getName() - Method in interface com.bonzaiengine.material.IMaterial
-
- getName() - Method in class com.bonzaiengine.model.Joint
-
- getName() - Method in class com.bonzaiengine.model.JointMotion
-
- getName() - Method in class com.bonzaiengine.model.MorphMotion
-
- getName() - Method in class com.bonzaiengine.serialize.ModelLibraryIO
-
- getName() - Method in class com.bonzaiengine.texture.TextureID
-
- getName() - Method in class com.bonzaiengine.ui.Style
-
- getNameWithoutExtension() - Method in class com.bonzaiengine.io.Stream
-
- getNativeValue() - Method in enum com.bonzaiengine.physics.CollisionObject.ActivationState
-
- getNearPlaneSize() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
Calculate the front frustum face dimension, according to those formulas:
height = 2 * zNear * tan(fovY/2)
width = height * aspectRatio
- getNeightbourgh() - Method in enum com.bonzaiengine.procedural.erosion.Neightbour
-
- getNext() - Method in class com.bonzaiengine.animation.KeyRange
-
- getNextGridY() - Method in class com.bonzaiengine.ui.widget.MenuPopup
-
- getNextID() - Method in class com.bonzaiengine.animation.KeyRange
-
- getNode() - Method in exception com.bonzaiengine.material.graph.compiler.CompilerNodeException
-
- getNode() - Method in class com.bonzaiengine.spline.SplineAnimator
-
- getNodeInsideFrustum() - Method in class com.bonzaiengine.scene.visibility.Visibility
-
- getNodePosition(Vec3, ITransformable) - Static method in class com.bonzaiengine.effects.skyx.Utils
-
- getNodesCulled() - Method in class com.bonzaiengine.scene.visibility.Visibility
-
- getNodesInvisible() - Method in class com.bonzaiengine.scene.visibility.Visibility
-
- getNoiseFunction(int) - Method in class com.bonzaiengine.procedural.noise.BillowyTurbulence
-
- getNoiseFunction(int) - Method in class com.bonzaiengine.procedural.noise.Fbm
-
- getNoiseFunction(int) - Method in class com.bonzaiengine.procedural.noise.libnoise.LibNoiseBillowy
-
- getNoiseFunction(int) - Method in class com.bonzaiengine.procedural.noise.libnoise.LibNoiseFbm
-
- getNoiseFunction(int) - Method in class com.bonzaiengine.procedural.noise.Octaver
-
- getNoiseFunction(int) - Method in class com.bonzaiengine.procedural.noise.RidgedTurbulence
-
- getNoiseScale() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get noise scale
- getNormal(Vec3) - Method in class com.bonzaiengine.effects.utils.Billboard
-
- getNormal() - Method in class com.bonzaiengine.math.Circle
-
- getNormal() - Method in class com.bonzaiengine.math.Plane
-
- getNormalCFM() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getNormalCFM(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getNormalDistortion() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get normal distortion
- getNormalMap() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getNormalMapUncompress() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getNormalPos(Framebuffer) - Static method in class com.bonzaiengine.renderer.deferred.GBuffer
-
- getNormalTexture() - Method in class com.bonzaiengine.procedural.util.Texturer
-
- getNumActiveLights() - Method in class com.bonzaiengine.light.Lights
-
- getNumAnimations() - Method in class com.bonzaiengine.model.Model
-
- getNumAnimationsRec() - Method in class com.bonzaiengine.model.Model
-
- getNumAxis() - Method in interface com.bonzaiengine.scene.octree.bounds.IBounds
-
- getNumAxis() - Method in class com.bonzaiengine.scene.octree.bounds.PlanarBounds
-
- getNumBillboards() - Method in class com.bonzaiengine.effects.utils.Billboards
-
- getNumBytesDownloaded() - Method in class com.bonzaiengine.io.cache.Cache
-
- getNumBytesToDownload() - Method in class com.bonzaiengine.io.cache.Cache
-
- getNumChannelBits() - Method in class com.bonzaiengine.texture.TextureParam
-
- getNumChannels() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getNumChannels() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getNumChannels() - Method in interface com.bonzaiengine.texture.ITexture
-
- getNumChilds() - Method in class com.bonzaiengine.model.Mesh
-
- getNumChilds() - Method in class com.bonzaiengine.model.Model
-
- getNumChilds() - Method in interface com.bonzaiengine.util.ITree
-
- getNumChilds() - Method in class com.bonzaiengine.util.Tree
-
- getNumChildShapes() - Method in class com.bonzaiengine.physics.CollisionShape
-
- getNumColors() - Method in class com.bonzaiengine.texture.Tga
-
- getNumColumns() - Method in interface com.bonzaiengine.ui.widget.TableModel
-
- getNumColumns() - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getNumColumns() - Method in interface com.bonzaiengine.ui.widget.TreeTableModel
-
- getNumComponents() - Method in class com.bonzaiengine.material.graph.nodes.PixelUv
-
- getNumComponents() - Method in class com.bonzaiengine.material.graph.nodes.VertexUv
-
- getNumConstraints() - Method in class com.bonzaiengine.physics.RigidBody
-
- getNumContacts() - Method in class com.bonzaiengine.physics.ContactPoints
-
- getNumControlPoints() - Method in class com.bonzaiengine.spline.Spline
-
- getNumConvexHulls() - Method in class com.bonzaiengine.physics.ConvexDecomposition
-
- getNumDialogs() - Method in class com.bonzaiengine.ui.UI
-
- getNumDistances() - Method in class com.bonzaiengine.procedural.noise.Worley.Combiner
-
- getNumElements() - Method in class com.bonzaiengine.ui.widget.ComboBox
-
- getNumElements() - Method in class com.bonzaiengine.ui.widget.List
-
- getNumFaces() - Method in class com.bonzaiengine.model.FaceData
-
- getNumFaces() - Method in class com.bonzaiengine.model.Faces
-
- getNumFaces() - Method in class com.bonzaiengine.model.Mesh
-
- getNumFaces() - Method in class com.bonzaiengine.model.reader.util.FacesIndexed
-
- getNumFields() - Method in class com.bonzaiengine.serialize.api.BeanExtractor
-
- getNumFields() - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getNumFields() - Method in interface com.bonzaiengine.serialize.api.IExtractor
-
- getNumFields() - Method in interface com.bonzaiengine.serialize.api.ISerializer
-
- getNumFrames() - Method in class com.bonzaiengine.model.MorphData
-
- getNumGeometries() - Method in class com.bonzaiengine.model.Mesh
-
- getNumGroupX() - Method in class com.bonzaiengine.shader.ComputeShader
-
- getNumGroupY() - Method in class com.bonzaiengine.shader.ComputeShader
-
- getNumGroupZ() - Method in class com.bonzaiengine.shader.ComputeShader
-
- getNumIndices() - Method in class com.bonzaiengine.model.FaceData
-
- getNumIndices() - Method in class com.bonzaiengine.model.Faces
-
- getNumIndices() - Method in class com.bonzaiengine.model.Mesh
-
- getNumIndicesToRender() - Method in class com.bonzaiengine.renderer.Batch
-
- getNumInputs() - Method in class com.bonzaiengine.animation.graph.GraphNode
-
- getNumInputs() - Method in class com.bonzaiengine.material.graph.GraphNode
-
- getNumItems() - Method in class com.bonzaiengine.ui.widget.Menu
-
- getNumItems() - Method in class com.bonzaiengine.ui.widget.MenuPopup
-
- getNumJoints() - Method in class com.bonzaiengine.model.JointMotion
-
- getNumLevels() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getNumLevels() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getNumLevels() - Method in interface com.bonzaiengine.texture.ITexture
-
Number of mipmap levels.
- getNumLights() - Method in class com.bonzaiengine.light.Lights
-
- getNumLoadedTextures() - Method in class com.bonzaiengine.texture.TextureList
-
- getNumLodLevels() - Method in class com.bonzaiengine.model.Model
-
- getNumLodLevels() - Method in class com.bonzaiengine.model.ModelInstance
-
- getNumLodLevels() - Method in interface com.bonzaiengine.visibility.ILod
-
- getNumMaterials() - Method in class com.bonzaiengine.model.Model
-
- getNumMorphMotions() - Method in class com.bonzaiengine.model.Model
-
- getNumMotions() - Method in class com.bonzaiengine.model.Skeleton
-
- getNumParams() - Method in class com.bonzaiengine.animation.graph.Params
-
- getNumPartitions() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getNumPasses() - Method in class com.bonzaiengine.effects.utils.MultiSurface
-
- getNumPoints() - Method in class com.bonzaiengine.physics.ConvexDecomposition
-
- getNumRows() - Method in interface com.bonzaiengine.ui.widget.TableModel
-
- getNumRows() - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getNumSelected() - Method in class com.bonzaiengine.ui.widget.TreeWidget
-
- getNumSolverClusterIterations() - Method in class com.bonzaiengine.physics.SoftBody
-
- getNumSolverDriftIterations() - Method in class com.bonzaiengine.physics.SoftBody
-
- getNumSolverPositionIterations() - Method in class com.bonzaiengine.physics.SoftBody
-
- getNumSolverVelocityIterations() - Method in class com.bonzaiengine.physics.SoftBody
-
- getNumSurfaces() - Method in class com.bonzaiengine.effects.utils.MultiMaterial
-
- getNumTabs() - Method in class com.bonzaiengine.ui.widget.TabPanel
-
- getNumTargets() - Method in class com.bonzaiengine.model.MorphTargets
-
- getNumTasks() - Method in class com.bonzaiengine.threading.TaskQueue
-
- getNumTextures() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getNumTextures() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getNumTextures() - Method in interface com.bonzaiengine.texture.ITexture
-
All internal texture have the same format, size, number of channels, ...
- getNumTextureWithDiffuseAlphaChannel(Model) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTotalChilds(Mesh) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTotalFaces(Model, int) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTotalFaces(Mesh) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTotalGeometries(Mesh) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTotalMeshes(Model, int) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTotalVertices(Model, int) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTotalVertices(Mesh) - Static method in class com.bonzaiengine.model.util.Utils
-
- getNumTypes() - Static method in enum com.bonzaiengine.renderer.Batch.PolygonType
-
- getNumUniforms() - Method in class com.bonzaiengine.shader.ShaderState
-
- getNumVertices() - Method in class com.bonzaiengine.model.FaceData
-
- getNumVertices() - Method in class com.bonzaiengine.model.Mesh
-
- getNumVertices() - Method in class com.bonzaiengine.model.VertexData
-
- getNumVertices() - Method in class com.bonzaiengine.renderer.Batch
-
- getNumVerticesToRender() - Method in class com.bonzaiengine.renderer.Batch
-
- getNumVerticesWritten() - Method in class com.bonzaiengine.renderer.Batch
-
- getNumWaves() - Method in class com.bonzaiengine.effects.hydrax.Real
-
- getNumWeights(int) - Method in class com.bonzaiengine.model.SkinVertices
-
- getNumWidgets() - Method in class com.bonzaiengine.ui.widget.Panel
-
- getObjectByType(int) - Method in class com.bonzaiengine.opengl.GLc
-
Internal
- getOffset(Anchor, TextSize) - Method in enum com.bonzaiengine.font.TextAlign
-
- getOffset(int) - Method in class com.bonzaiengine.physics.ConvexDecomposition
-
- getOffsetInBytes(int, int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getOffsetInBytes(int, int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getOffsetInBytes(int, int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getOffsetX() - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getOffsetY() - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getOp() - Method in class com.bonzaiengine.animation.graph.ConditionFloat
-
- getOp() - Method in class com.bonzaiengine.animation.graph.ConditionInt
-
- getOperation() - Method in class com.bonzaiengine.material.graph.nodes.FieldOp
-
- getOptions() - Method in class com.bonzaiengine.effects.hydrax.FFT
-
Get current FFT noise options
- getOptions() - Method in class com.bonzaiengine.effects.hydrax.Perlin
-
- getOptions() - Method in class com.bonzaiengine.effects.hydrax.ProjectedGrid
-
Get current options
- getOptions() - Method in class com.bonzaiengine.effects.skyx.AtmosphereManager
-
Get current options
- getOptions() - Method in class com.bonzaiengine.model.reader.Options
-
- getOrCreate(Key, Supplier<Asset>) - Method in class com.bonzaiengine.model.asset.AssetLibrary
-
Request an asset from its key
- getOrCreate(AssetManager, ReaderSettings, Consumer<AsyncMotion>) - Method in class com.bonzaiengine.model.asset.MotionLibrary
-
- getOrCreateFaceStorage(String) - Method in class com.bonzaiengine.model.reader.MeshStorage
-
- getOrCreateOutputVariable(GraphNode, ShaderType, ShaderPrecision) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getOrCreateSurface(String) - Method in class com.bonzaiengine.material.MaterialStandard
-
- getOrCreateVariable(Block, ShaderType, ShaderPrecision) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getOrCreateVarying(String, ShaderType, ShaderPrecision, int) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getOrder() - Method in interface com.bonzaiengine.io.IByteInputStream
-
- getOrientation() - Method in class com.bonzaiengine.ui.layout.LinearLayout
-
- getOrientation() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getOrigin(Vec2) - Method in class com.bonzaiengine.effects.hydrax.Real.PressurePoint
-
Returns origin of the PressurePoint.
- getOrigin() - Method in class com.bonzaiengine.math.Line
-
- getOrthographicMatrix() - Method in class com.bonzaiengine.camera.Projection
-
Select the perspective projection
- getOutput() - Static method in class com.bonzaiengine.io.log.Log
-
- getOutputName() - Method in class com.bonzaiengine.material.graph.GraphNode
-
- getOutputVariable(GraphNode) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getOutputVariableName(GraphNode) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getOverlappingObjects(Array<CollisionObject>) - Method in class com.bonzaiengine.physics.GhostObject
-
- getParams() - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getParams() - Method in class com.bonzaiengine.pipeline.Command
-
- getParent() - Method in class com.bonzaiengine.model.Joint
-
- getParent() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getParent() - Method in class com.bonzaiengine.util.Trees.Traversal
-
- getParentMenu() - Method in class com.bonzaiengine.ui.widget.Menu
-
- getParentMenu(Widget) - Static method in class com.bonzaiengine.ui.widget.Menu
-
- getParentMenuPopup(Widget) - Static method in class com.bonzaiengine.ui.widget.Menu
-
- getPartitionBox(int) - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getPartitionFar() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getPartitionNear() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getPass(int) - Method in class com.bonzaiengine.effects.utils.MultiSurface
-
- getPath() - Method in class com.bonzaiengine.io.Stream
-
- getPathTo(Tree<? super T>) - Method in class com.bonzaiengine.util.Tree
-
- getPenetratingObjects(Array<CollisionObject>) - Method in class com.bonzaiengine.physics.GhostObject
-
- getPercent() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getPercentMergeDistance(int) - Method in class com.bonzaiengine.BonzaiEngine
-
- getPerspectiveFar() - Method in class com.bonzaiengine.math.Mat4x4
-
- getPerspectiveMatrix() - Method in class com.bonzaiengine.camera.Projection
-
Select the perspective projection
- getPerspectiveNear() - Method in class com.bonzaiengine.math.Mat4x4
-
- getPhysic() - Method in class com.bonzaiengine.gamekit.GameScreen
-
- getPhysicFixedFps() - Method in class com.bonzaiengine.physics.PhysicWorld
-
- getPipelinePreparePlugin() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
- getPipelineRenderPlugin() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
- getPivotInA(Vec3) - Method in class com.bonzaiengine.physics.constraints.Point2PointConstraint
-
- getPivotInB(Vec3) - Method in class com.bonzaiengine.physics.constraints.Point2PointConstraint
-
- getPlane(Plane) - Method in class com.bonzaiengine.math.Circle
-
- getPlane(Plane) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getPlane(int) - Method in class com.bonzaiengine.visibility.Frustum
-
- getPlaneDepthFromHeight(float) - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
Calculate the distance of a face, laying on the xy plane, according to those formulas:
dist = h / ( 2 * tan(fovY/2) )
- getPlaneDepthFromWidth(float) - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
Calculate the distance of a face, laying on the xy plane, according to those formulas:
dist = zNear / aspect * w / ( 2 * tan(fovY/2) )
- getPlanesError() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get current clip planes error
- getPlaneSize(float) - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
Calculate the face (laying on the xy plane) dimension, according to those formulas:
height = 2 * z * tan(fovY/2)
width = height * aspectRatio
- getPluginApi() - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getPoint() - Method in class com.bonzaiengine.io.event.MouseEvent
-
- getPointer() - Method in class com.bonzaiengine.io.input.GenericInput
-
- getPointer() - Method in interface com.bonzaiengine.io.input.IInput
-
- getPointerDrag(int) - Method in class com.bonzaiengine.io.input.GenericInput
-
- getPointerDrag(int) - Method in interface com.bonzaiengine.io.input.IInput
-
- getPointerMove() - Method in class com.bonzaiengine.io.input.GenericInput
-
- getPointerMove() - Method in interface com.bonzaiengine.io.input.IInput
-
- getPointForAngle(Vec3, float, float) - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getPointT(Vec3) - Method in interface com.bonzaiengine.scene.octree.bounds.IBounds
-
- getPointT(Vec3) - Method in class com.bonzaiengine.scene.octree.bounds.PlanarBounds
-
- getPopup() - Method in class com.bonzaiengine.ui.UI
-
- getPopup() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getPose(Model, Transform[]) - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.BlendDirectionalNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.BlendNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.BlendPerJointNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.GraphNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.MultiTrackNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.RandomNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.StateNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.SwitchNode
-
- getPose(AnimGraph, Model) - Method in class com.bonzaiengine.animation.graph.TransitionNode
-
- getPoseMatching() - Method in class com.bonzaiengine.physics.SoftBody
-
- getPosition(Vec3) - Method in class com.bonzaiengine.effects.skyx.Lightning
-
Get lightning position
- getPosition(Vec3) - Method in class com.bonzaiengine.effects.utils.Billboard
-
- getPosition(Vec3) - Method in class com.bonzaiengine.math.Transform
-
If modified, call the appropriate setter to synchronize internal data
- getPositioningOffset(Vec2, Size) - Method in enum com.bonzaiengine.font.Anchor
-
- getPositioningOffset(Vec2, int, int) - Method in enum com.bonzaiengine.font.Anchor
-
- getPositionMergeDistance(int) - Method in class com.bonzaiengine.BonzaiEngine
-
- getPositionModifier() - Method in class com.bonzaiengine.material.graph.MaterialGraph
-
- getPositionOrDirection() - Method in class com.bonzaiengine.light.Light
-
- getPostProcessShader(String) - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getPostProcessShaders() - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.ConstantFloat
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec2
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec3
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec4
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.Cubemap
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.CustomUniform
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.PixelNormal
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.PixelPosition
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.PixelUv
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.Spheremap
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.Texture2d
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.TextureCube
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.VertexNormal
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.VertexPixelColor
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.VertexPosition
-
- getPrecision() - Method in class com.bonzaiengine.material.graph.nodes.VertexUv
-
- getPreferredHeight() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getPreferredWidth() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getPressure() - Method in class com.bonzaiengine.physics.SoftBody
-
- getPrevious() - Method in class com.bonzaiengine.animation.KeyRange
-
- getPreviousID() - Method in class com.bonzaiengine.animation.KeyRange
-
- getPriority() - Method in interface com.bonzaiengine.expression.Operation.Operator
-
- getProgression(float) - Method in class com.bonzaiengine.animation.Animation
-
- getProgression() - Method in class com.bonzaiengine.animation.Timeline
-
- getProjection() - Method in class com.bonzaiengine.opengl.GLc
-
- getProjection() - Method in class com.bonzaiengine.scene.SceneView
-
- getProjexction(Mat4x4) - Method in class com.bonzaiengine.visibility.Frustum
-
- getProperty(ILightPropertyReceiver, LightProperty) - Method in class com.bonzaiengine.gamekit.component.OmniLightComponent
-
- getProperty(ILightPropertyReceiver, LightProperty) - Method in interface com.bonzaiengine.light.ILight
-
- getProperty(ILightPropertyReceiver, LightProperty) - Method in class com.bonzaiengine.light.Light
-
- getProperty(ILightPropertyReceiver, LightProperty) - Method in class com.bonzaiengine.renderer.deferred.DeferredLight
-
- getQuadracticAttenuation() - Method in class com.bonzaiengine.light.Light
-
- getQueueSize() - Method in class com.bonzaiengine.io.cache.Cache
-
- getQueueSize() - Method in interface com.bonzaiengine.threading.IWorker
-
- getQueueSize() - Method in class com.bonzaiengine.threading.WorkerDispatcher
-
- getQueueSize() - Method in class com.bonzaiengine.threading.WorkerQueue
-
- getR() - Method in class com.bonzaiengine.math.Color3
-
- getR() - Method in class com.bonzaiengine.math.Color4
-
- getR() - Method in class com.bonzaiengine.math.Color4b
-
- getRadius() - Method in class com.bonzaiengine.math.Circle
-
- getRadius() - Method in class com.bonzaiengine.visibility.Capsule
-
- getRadius() - Method in class com.bonzaiengine.visibility.Cylinder
-
- getRadius() - Method in class com.bonzaiengine.visibility.Sphere
-
- getRandomPointOnPlane(Vec3) - Method in class com.bonzaiengine.math.Plane
-
- getRandomVectorOnPlane(Vec3) - Method in class com.bonzaiengine.math.Plane
-
- getRange(Vec2i, Vec2i) - Method in class com.bonzaiengine.ui.widget.TextField
-
- getRangeEnd() - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getRangeStart() - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getRatio() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getRatio() - Method in class com.bonzaiengine.math.Area
-
- getRaw(int, int, ByteBuffer) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getRaw(int, int, byte[]) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getRaw() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getRaw(int, int, ByteBuffer) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getRaw(int, int, byte[]) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getRaw() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getRaw(int, int, ByteBuffer) - Method in interface com.bonzaiengine.texture.ITexture
-
- getRaw(int, int, byte[]) - Method in interface com.bonzaiengine.texture.ITexture
-
- getRaw() - Method in interface com.bonzaiengine.texture.ITexture
-
- getRayFromMouse(Line, int, int) - Method in class com.bonzaiengine.camera.View
-
Ray starting a modelview position towards to direction pointed by the mouse (x,y)
coordinates within this
SceneView viewport. (0,0) is bottom left
- getRealStream() - Method in class com.bonzaiengine.io.Stream
-
- getReceivers() - Method in class com.bonzaiengine.gamekit.Message
-
- getRef() - Method in class com.bonzaiengine.animation.graph.ParamBool
-
- getRef() - Method in class com.bonzaiengine.animation.graph.ParamFloat
-
- getRef() - Method in class com.bonzaiengine.animation.graph.ParamInt
-
- getRefBackground() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getRefCount() - Method in class com.bonzaiengine.material.MaterialShader
-
- getRefCount() - Method in class com.bonzaiengine.model.asset.AsyncModel
-
- getRefCount() - Method in class com.bonzaiengine.texture.Texture
-
- getRelativeKeys(Transform[], AnimNode) - Method in class com.bonzaiengine.model.JointMotion
-
- getRelativeKeys(Transform[], float) - Method in class com.bonzaiengine.model.JointMotion
-
- getRelTo() - Method in class com.bonzaiengine.light.Light
-
- getRenderable() - Method in class com.bonzaiengine.gamekit.component.ModelComponent
-
- getRenderable() - Method in class com.bonzaiengine.gamekit.component.RenderableComponent
-
- getRenderable() - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getRenderBuffer() - Method in class com.bonzaiengine.renderer.deferred.RenderTarget
-
- getRendererDataProvider() - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getRenderLoop() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getRenderTarget(GLEnums.Attachment) - Method in class com.bonzaiengine.renderer.deferred.Framebuffer
-
- getResource(String) - Static method in class com.bonzaiengine.io.ParserUtils
-
- getRestitution() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getRestitution() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getRestitutionDirAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getRestitutionDirLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getRestitutionLimAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getRestitutionLimLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getRestitutionOrthoAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getRestitutionOrthoLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.GraphNode
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.AlphaTest
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.BuiltInUniform
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ClippingPlane
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ColorToNormal
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantFloat
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec2
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec3
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ConstantVec4
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.CosTime
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.Cubemap
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.CustomUniform
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.Derivative
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.FaceSide
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.FieldConcatenate
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.FieldGetter
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.FieldOp
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.IntervalMapping
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.IterativeMapping
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction1
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction2
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.MathFunction3
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ObjectSpaceNormal
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.Panner
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.Parallax
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ParallaxOcclusion
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.PerPixelLighting
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.PerVertexLighting
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.PixelNormal
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.PixelPosition
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.PixelUv
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ReliefMapping
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.SignedDistance
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.Spheremap
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.SteepParallax
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.TangentSpace
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.TbnMatrix
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.Texture2d
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.TextureCube
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.ToonLighting
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexNormal
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexPixelColor
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexPosition
-
- getResultScope() - Method in class com.bonzaiengine.material.graph.nodes.VertexUv
-
- getRgba() - Method in class com.bonzaiengine.math.Color4
-
- getRgbBitCount() - Method in enum com.bonzaiengine.texture.Dds.DdsSwizzling
-
- getRgbChannelMode(ITexture, int) - Static method in class com.bonzaiengine.texture.format.TextureByte
-
- getRgbChannelMode() - Method in class com.bonzaiengine.texture.TextureID
-
- getRgbMode(int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getRgbMode(int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getRgbMode(int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getRight() - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getRight() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
- getRigidBodyA() - Method in class com.bonzaiengine.physics.Constraint
-
- getRigidBodyB() - Method in class com.bonzaiengine.physics.Constraint
-
- getRigidContactHardness() - Method in class com.bonzaiengine.physics.SoftBody
-
- getRollingBody() - Method in class com.bonzaiengine.gamekit.util.CharacterControllerDynamic
-
- getRollingFriction() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getRoot() - Method in class com.bonzaiengine.scene.octree.Octree
-
- getRoot() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getRotation(Quat) - Method in class com.bonzaiengine.math.Transform
-
If modified, call the appropriate setter to synchronize internal data
- getRotationalLimitMotor(int) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getRotationAndScale(Quat, Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
WARNING: This is not a general way to convert a matrix into a quaternion !
- getRotationMergeDistance(int) - Method in class com.bonzaiengine.BonzaiEngine
-
- getRowVisibility() - Method in class com.bonzaiengine.ui.widget.Table
-
- getSandbox() - Method in class com.bonzaiengine.gamekit.Game
-
- getScale(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getScale(Vec3) - Method in class com.bonzaiengine.math.Transform
-
If modified, call the appropriate setter to synchronize internal data
- getScale3x3(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getScale9Bottom() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9Height() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9Left() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9Right() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9Top() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9UEnd() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9UStart() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9VEnd() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9VStart() - Method in class com.bonzaiengine.ui.Sprite
-
- getScale9Width() - Method in class com.bonzaiengine.ui.Sprite
-
- getScaleMergeDistance(int) - Method in class com.bonzaiengine.BonzaiEngine
-
- getScaleRotate(Quat) - Method in class com.bonzaiengine.math.Transform
-
- getScene() - Method in interface com.bonzaiengine.scene.ISceneTarget
-
- getSceneBoundable() - Method in interface com.bonzaiengine.gamekit.component.PipelineComponent.PipelineDelegate
-
- getSceneLights() - Method in interface com.bonzaiengine.gamekit.component.PipelineComponent.PipelineDelegate
-
- getSceneTarget() - Method in class com.bonzaiengine.app.GLApplet
-
- getSceneTarget() - Method in class com.bonzaiengine.app.GLFrame
-
- getSceneTarget() - Method in interface com.bonzaiengine.app.IApplication
-
- getSceneTarget() - Method in class com.bonzaiengine.gamekit.Game
-
- getSceneTarget() - Method in interface com.bonzaiengine.opengl.IGLApi
-
- getSceneTarget() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getSceneTarget() - Method in class com.bonzaiengine.scene.target.lwjgl3.GlfWindow_lwjgl
-
- getSceneTarget() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getSceneView() - Method in class com.bonzaiengine.gamekit.Game
-
- getSceneView() - Method in class com.bonzaiengine.pipeline.PipelinePluginApi
-
- getScreen(String) - Method in class com.bonzaiengine.gamekit.Game
-
- getScreenResolutions() - Static method in class com.bonzaiengine.awt.display.AwtDisplay
-
- getSelected() - Method in class com.bonzaiengine.animation.graph.RandomNode
-
- getSelected() - Method in class com.bonzaiengine.animation.graph.SwitchNode
-
- getSelectedElement() - Method in class com.bonzaiengine.ui.widget.ComboBox
-
- getSelectedElement() - Method in class com.bonzaiengine.ui.widget.List
-
- getSelectedItem() - Method in class com.bonzaiengine.ui.widget.MenuPopup
-
- getSelectedNode() - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getSelectedRef() - Method in class com.bonzaiengine.animation.graph.RandomNode
-
- getSelectedRef() - Method in class com.bonzaiengine.animation.graph.SwitchNode
-
- getSelection() - Method in class com.bonzaiengine.ui.widget.TreeWidget
-
- getSelectionElements() - Method in class com.bonzaiengine.ui.widget.TreeWidget
-
- getSerializable(Serializer.Context, Class<?>) - Method in class com.bonzaiengine.serialize.api.Serializer
-
- getSerializeClass() - Method in interface com.bonzaiengine.serialize.api.ISerializer
-
- getSerializer() - Method in class com.bonzaiengine.serialize.api.BeanExtractor
-
- getSerializer() - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getSerializer() - Method in interface com.bonzaiengine.serialize.api.IExtractor
-
- getSerializeType() - Method in interface com.bonzaiengine.serialize.api.ISerializer
-
- getService(Class<T>) - Method in class com.bonzaiengine.gamekit.component.ScriptComponent
-
- getService(Class<T>) - Method in class com.bonzaiengine.gamekit.Game
-
- getShader() - Method in interface com.bonzaiengine.material.ISurface
-
- getShader(GeometryData, int, int) - Method in class com.bonzaiengine.material.MaterialShader
-
- getShader(String) - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getShader(AssetManager) - Method in class com.bonzaiengine.pipeline.PostProcessShader
-
- getShadowMap() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getShadowMapSamples() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getShadowMapSize() - Method in class com.bonzaiengine.renderer.deferred.ShadowMap
-
- getShapeRepresentation() - Method in interface com.bonzaiengine.shape.IShapeDelegate
-
- getShininess() - Method in class com.bonzaiengine.material.SurfaceStandard
-
- getSingleValue() - Method in class com.bonzaiengine.animation.KeyRange
-
- getSingleValueID() - Method in class com.bonzaiengine.animation.KeyRange
-
- getSize(Vec2) - Method in class com.bonzaiengine.effects.utils.Billboard
-
- getSize(Size) - Method in class com.bonzaiengine.math.Area
-
- getSize() - Method in interface com.bonzaiengine.scene.IComponent
-
- getSize() - Method in class com.bonzaiengine.scene.target.jogamp.Offscreen_jogamp
-
- getSize() - Method in class com.bonzaiengine.scene.target.lwjgl3.Component_lwjgl
-
- getSize() - Method in class com.bonzaiengine.scene.target.lwjgl3.Offscreen_lwjgl
-
- getSize() - Method in class com.bonzaiengine.util.awt.ComponentWrapper
-
- getSize(Vec3) - Method in class com.bonzaiengine.visibility.Box
-
- getSizeInBytes(int) - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getSizeInBytes(int) - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getSizeInBytes(int) - Method in interface com.bonzaiengine.texture.ITexture
-
- getSizeInBytes() - Method in class com.bonzaiengine.texture.TextureID
-
- getSizeValue(String) - Method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get size value
- getSkeletonGraph() - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getSkydomeRadius(View) - Method in class com.bonzaiengine.effects.skyx.SkyX
-
- getSkyX() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
- getSlide() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getSlideBackground() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getSlideBackgroundFocus() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getSlideBackgroundPress() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getSlideExtra() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getSlideFocus() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getSlideOver() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getSmoothGroups(int) - Method in class com.bonzaiengine.model.reader.util.FacesIndexed
-
- getSmoothPower() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get smooth power
- getSoftBodyWorldInfo() - Method in class com.bonzaiengine.physics.PhysicWorld
-
- getSoftBodyWorldInfoId() - Method in class com.bonzaiengine.physics.SoftBodyWorldInfo
-
- getSoftContactHardness() - Method in class com.bonzaiengine.physics.SoftBody
-
- getSoftKineticClusterHardness() - Method in class com.bonzaiengine.physics.SoftBody
-
- getSoftKineticClusterImpulseSplit() - Method in class com.bonzaiengine.physics.SoftBody
-
- getSoftnessDirAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getSoftnessDirLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getSoftnessLimAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getSoftnessLimLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getSoftnessOrthoAng() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getSoftnessOrthoLin() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getSoftRigidClusterHardness() - Method in class com.bonzaiengine.physics.SoftBody
-
- getSoftRigidClusterImpulseSplit() - Method in class com.bonzaiengine.physics.SoftBody
-
- getSoftSoftClusterHardness() - Method in class com.bonzaiengine.physics.SoftBody
-
- getSoftSoftClusterImpulseSplit() - Method in class com.bonzaiengine.physics.SoftBody
-
- getSource() - Method in class com.bonzaiengine.io.event.ActionEvent
-
- getSource() - Method in class com.bonzaiengine.io.event.ChangeEvent
-
- getSpecular() - Method in class com.bonzaiengine.light.Light
-
- getSpeed(Timeline, double) - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getSpeed() - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getSpeed(Vec3) - Method in interface com.bonzaiengine.gamekit.util.IMovable
-
- getSpeed(Vec3) - Method in class com.bonzaiengine.gamekit.util.Viewer
-
- getSpeed(Vec2) - Method in class com.bonzaiengine.material.graph.nodes.Panner
-
- getSpeedAt(double) - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getSphere(Sphere) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getSpline() - Method in class com.bonzaiengine.spline.SplineAnimator
-
- getSpotCutoff() - Method in class com.bonzaiengine.light.Light
-
- getSpotDirection() - Method in class com.bonzaiengine.light.Light
-
- getSpotExponent() - Method in class com.bonzaiengine.light.Light
-
- getSpringDamping(int) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getSpringStiffness(int) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getSprite(String) - Method in class com.bonzaiengine.ui.Theme
-
- getSpriteChangeId() - Method in class com.bonzaiengine.ui.Theme
-
Internal use
- getSpriteName(Sprite) - Method in class com.bonzaiengine.ui.Theme
-
- getSprites() - Method in class com.bonzaiengine.ui.Theme
-
- getStage(String) - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getStages() - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getStartJoint() - Method in class com.bonzaiengine.animation.graph.BlendPerJointNode
-
- getStartJoint() - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getStartTime(Animation) - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getStartTime() - Method in class com.bonzaiengine.animation.KeyFrame
-
- getState() - Method in class com.bonzaiengine.pipeline.Pipeline
-
- getStep() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getStepForHorizontalScrolling() - Method in interface com.bonzaiengine.ui.widget.IScrollable
-
- getStepForHorizontalScrolling() - Method in class com.bonzaiengine.ui.widget.Label
-
- getStepForHorizontalScrolling() - Method in class com.bonzaiengine.ui.widget.List
-
- getStepForHorizontalScrolling() - Method in class com.bonzaiengine.ui.widget.Table
-
- getStepForHorizontalScrolling() - Method in class com.bonzaiengine.ui.widget.TextField
-
- getStepForHorizontalScrolling() - Method in class com.bonzaiengine.ui.widget.TreeWidget
-
- getStepForVerticalScrolling() - Method in interface com.bonzaiengine.ui.widget.IScrollable
-
- getStepForVerticalScrolling() - Method in class com.bonzaiengine.ui.widget.Label
-
- getStepForVerticalScrolling() - Method in class com.bonzaiengine.ui.widget.List
-
- getStepForVerticalScrolling() - Method in class com.bonzaiengine.ui.widget.Table
-
- getStepForVerticalScrolling() - Method in class com.bonzaiengine.ui.widget.TextField
-
- getStepForVerticalScrolling() - Method in class com.bonzaiengine.ui.widget.TreeWidget
-
- getStopCFM() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getStopCFM(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getStopERP() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getStopERP(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getStorage(Object) - Method in class com.bonzaiengine.model.reader.util.GeometryIndexed.FaceStorage
-
Add a face
- getStorage(Object, int) - Method in class com.bonzaiengine.model.reader.util.GeometryIndexed.FaceStorage
-
- getStream() - Method in class com.bonzaiengine.io.Stream
-
- getStreamCallback() - Method in class com.bonzaiengine.model.asset.Finder
-
- getStrength() - Method in class com.bonzaiengine.effects.hydrax.Noise
-
- getStrength() - Method in class com.bonzaiengine.effects.hydrax.Real
-
- getStringValue(String) - Method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get String value
- getStyle(String) - Method in class com.bonzaiengine.ui.Theme
-
- getStyleChangeId() - Method in class com.bonzaiengine.ui.Theme
-
Internal use
- getStyles() - Method in class com.bonzaiengine.ui.Theme
-
- getSubTagParser() - Method in class com.bonzaiengine.io.format.ITagParser.TagAttributes
-
- getSunArea() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get sun area
- getSunColor(Vec3) - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get sun color
- getSunColor(Vec3) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get sun color
- getSunDirection(Vec3) - Method in class com.bonzaiengine.effects.skyx.BasicController
-
Get sun direction
- getSunDirection(Vec3) - Method in interface com.bonzaiengine.effects.skyx.Controller
-
Get sun direction
- getSunDirection(Vec3) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get sun direction
- getSunPosition(Vec3) - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get sun position
- getSunStrength() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get water strength
- getSurface(int) - Method in class com.bonzaiengine.effects.utils.MultiMaterial
-
- getSurface(String) - Method in class com.bonzaiengine.effects.utils.MultiMaterial
-
- getSurface(String) - Method in interface com.bonzaiengine.material.IMaterial
-
- getSurface(String) - Method in class com.bonzaiengine.material.Material
-
- getSurface(String) - Method in class com.bonzaiengine.material.MaterialStandard
-
- getSurfaceDefault() - Method in class com.bonzaiengine.effects.utils.MultiMaterial
-
- getSurfaces() - Method in interface com.bonzaiengine.material.IMaterial
-
- getSurfaces() - Method in class com.bonzaiengine.material.Material
-
- getSurfaces() - Method in class com.bonzaiengine.material.MaterialStandard
-
- getSurfaceShader(GeometryData, int, int) - Method in interface com.bonzaiengine.material.ISurface
-
- getSurfaceType(String) - Method in class com.bonzaiengine.BonzaiEngine
-
- getSurfaceTypeNames() - Method in class com.bonzaiengine.BonzaiEngine
-
- getSwingSpan1() - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getSwingSpan2() - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getSwizzling() - Method in class com.bonzaiengine.texture.format.TextureATI2
-
- getSwizzling() - Method in class com.bonzaiengine.texture.format.TextureDXT5
-
- getSwizzling(ITexture) - Static method in class com.bonzaiengine.texture.TextureUtils
-
- getSync() - Method in class com.bonzaiengine.model.asset.AsyncAsset
-
Deprecated.
- getT(int, int, float, Animation) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getT() - Method in class com.bonzaiengine.animation.KeyRange
-
- getTab(int) - Method in class com.bonzaiengine.ui.widget.TabPanel
-
- getTabSelected() - Method in class com.bonzaiengine.ui.widget.TabPanel
-
- getTabTitle(int) - Method in class com.bonzaiengine.ui.widget.TabPanel
-
- getTabTitleLabel(int) - Method in class com.bonzaiengine.ui.widget.TabPanel
-
- getTag(String) - Method in interface com.bonzaiengine.io.format.ITagParser
-
- getTag(String) - Method in class com.bonzaiengine.serialize.AnimGraphRW
-
- getTag(String) - Method in class com.bonzaiengine.serialize.MaterialGraphRW
-
- getTag(String) - Method in class com.bonzaiengine.serialize.ModelRW
-
- getTag(String) - Method in class com.bonzaiengine.serialize.PipelineRW
-
- getTag(String) - Method in class com.bonzaiengine.serialize.SplineRW
-
- getTag(String) - Method in class com.bonzaiengine.serialize.TextureParamRW
-
- getTag(String) - Method in class com.bonzaiengine.serialize.TransformRW
-
- getTagAt(int) - Method in class com.bonzaiengine.io.format.ITagParser.TagAttributes
-
- getTagAt(int) - Method in interface com.bonzaiengine.io.format.ITagParser.TagHierarchy
-
- getTangent() - Method in class com.bonzaiengine.spline.ControlPoint
-
Control point tangent
- getTarget() - Method in class com.bonzaiengine.texture.TextureParam
-
- getTargetAngMotorVelocity() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getTargetLinMotorVelocity() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getTargetNames() - Method in class com.bonzaiengine.model.MorphTargets
-
- getTargets(Model, HashMap<String, Percent>) - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.BlendDirectionalNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.BlendNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.BlendPerJointNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.GraphNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.MultiTrackNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.RandomNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.StateNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.SwitchNode
-
- getTargets(AnimGraph, Model, HashMap<String, Percent>, float) - Method in class com.bonzaiengine.animation.graph.TransitionNode
-
- getTargetVelocity() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.RotationalLimitMotor
-
- getTargetVelocity(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getTargetVertexData(String) - Method in class com.bonzaiengine.model.MorphTargets
-
- getTargetVertexDatas() - Method in class com.bonzaiengine.model.MorphTargets
-
- getTexels() - Method in class com.bonzaiengine.texture.Tga
-
- getText() - Method in class com.bonzaiengine.ui.widget.CheckBox
-
- getText() - Method in class com.bonzaiengine.ui.widget.Label
-
- getText() - Method in class com.bonzaiengine.ui.widget.TextField
-
- getTextAsDoubleOrSet(double) - Method in class com.bonzaiengine.ui.widget.TextField
-
- getTextAsFloatOrSet(float) - Method in class com.bonzaiengine.ui.widget.TextField
-
- getTextAsIntOrSet(int) - Method in class com.bonzaiengine.ui.widget.TextField
-
- getTextObject() - Method in class com.bonzaiengine.ui.widget.CheckBox
-
- getTextObject() - Method in class com.bonzaiengine.ui.widget.Label
-
- getTextSize(TextSize, FontPacket) - Method in class com.bonzaiengine.font.BmfFont
-
- getTextSize(TextSize, FontPacket) - Method in interface com.bonzaiengine.font.IFont
-
- getTexture() - Method in class com.bonzaiengine.material.Map
-
- getTexture() - Method in class com.bonzaiengine.renderer.deferred.RenderTarget
-
- getTexture2DUnit(Block, Map.MapType) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getTexture3DUnit(Block, Map.MapType) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getTextureID() - Method in class com.bonzaiengine.material.Map
-
- getTextureID() - Method in class com.bonzaiengine.ui.Sprite
-
- getTextureLibrary() - Method in class com.bonzaiengine.texture.TextureList
-
- getTextureLoader() - Method in class com.bonzaiengine.texture.TextureList
-
- getTextureName() - Method in class com.bonzaiengine.material.Map
-
- getTextures() - Method in class com.bonzaiengine.model.writer.TextureWriter
-
return the list of texture streams for the model
- getTextureSw(Texture) - Method in class com.bonzaiengine.texture.TextureList
-
Deprecated.
- getTextureUncompress() - Method in class com.bonzaiengine.material.graph.nodes.Texture2d
-
- getThumbnailStyle(Tree<T>, boolean, boolean) - Method in interface com.bonzaiengine.ui.widget.TreeDataProvider
-
- getTileTexelA(byte[], int, int, int) - Method in class com.bonzaiengine.texture.format.TextureDXT3
-
- getTileTexelA(byte[], int, int, int) - Method in class com.bonzaiengine.texture.format.TextureDXT5
-
- getTileTexelA_DXT3(byte[], int, int, int) - Static method in class com.bonzaiengine.texture.Dds
-
- getTileTexelA_DXT5(byte[], int, int, int) - Static method in class com.bonzaiengine.texture.Dds
-
- getTileTexelRGB(byte[], int, int, int) - Static method in class com.bonzaiengine.texture.Dds
-
- getTime(float) - Method in class com.bonzaiengine.animation.Animation
-
- getTime(Timeline, Animation) - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getTime(Vec3) - Method in class com.bonzaiengine.effects.skyx.BasicController
-
Get time
- getTimeAsFloat() - Method in class com.bonzaiengine.animation.Timeline
-
- getTimeAt(int) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getTimeline() - Method in class com.bonzaiengine.animation.graph.AnimGraph
-
- getTimeline() - Method in class com.bonzaiengine.animation.graph.StateNode
-
- getTimeline() - Method in class com.bonzaiengine.spline.SplineAnimator
-
- getTimelineTime(float) - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getTimeMicros() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimeMillis() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimeNanos() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimeOffset() - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getTimePassedMicros() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimePassedMillis() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimePassedNanos() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimer() - Method in class com.bonzaiengine.gamekit.Game
-
- getTimer() - Method in class com.bonzaiengine.scene.Scene
-
- getTimeScale() - Method in class com.bonzaiengine.physics.SoftBody
-
- getTimeSinceStartMicros() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimeSinceStartMillis() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTimeSinceStartNanos() - Method in class com.bonzaiengine.util.TimerSystem
-
- getTitle(int) - Method in interface com.bonzaiengine.ui.widget.TableModel
-
- getTitle(int) - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getTitle(int) - Method in interface com.bonzaiengine.ui.widget.TreeTableModel
-
- getTo() - Method in class com.bonzaiengine.animation.graph.ConditionBool
-
- getTo() - Method in class com.bonzaiengine.animation.graph.ConditionFloat
-
- getTo() - Method in class com.bonzaiengine.animation.graph.ConditionInt
-
- getTo() - Method in interface com.bonzaiengine.animation.graph.ICondition
-
- getTooltip(int, int) - Method in interface com.bonzaiengine.ui.widget.TableModel
-
- getTooltip(int, int) - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getTooltip(int, int, T) - Method in interface com.bonzaiengine.ui.widget.TreeTableModel
-
- getTooltip() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getTop() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
- getTop(Vec3) - Method in class com.bonzaiengine.visibility.Capsule
-
- getTop(Vec3) - Method in class com.bonzaiengine.visibility.Cylinder
-
- getTotalForce(Vec3) - Method in class com.bonzaiengine.physics.RigidBody
-
- getTotalHeight() - Method in class com.bonzaiengine.visibility.Capsule
-
- getTotalMass() - Method in class com.bonzaiengine.physics.SoftBody
-
- getTotalTorque(Vec3) - Method in class com.bonzaiengine.physics.RigidBody
-
- getTrack() - Method in class com.bonzaiengine.animation.graph.AnimNode
-
- getTrack() - Method in class com.bonzaiengine.spline.SplineAnimator
-
- getTransform(Transform) - Method in class com.bonzaiengine.gamekit.util.CharacterControllerDynamic
-
- getTransform(Transform) - Method in class com.bonzaiengine.gamekit.util.Viewer
-
- getTransform(Transform) - Method in interface com.bonzaiengine.math.ITransformable
-
- getTransform(Transform) - Method in class com.bonzaiengine.math.Transform
-
- getTransform(Transform) - Method in class com.bonzaiengine.model.Mesh
-
- getTransform() - Method in class com.bonzaiengine.model.Mesh
-
- getTransform(Transform) - Method in class com.bonzaiengine.model.Model
-
- getTransform() - Method in class com.bonzaiengine.model.Model
-
- getTransform(Transform) - Method in class com.bonzaiengine.model.ModelInstance
-
- getTransform(Transform) - Method in class com.bonzaiengine.physics.CollisionObject
-
- getTransform(Transform) - Method in class com.bonzaiengine.physics.CollisionShape
-
- getTransform(Transform) - Method in class com.bonzaiengine.spline.CameraSplineFollower
-
- getTransform() - Method in class com.bonzaiengine.spline.ControlPoint
-
Forward vector define the control point normalized tangent
- getTransform(Transform, float) - Method in class com.bonzaiengine.spline.Spline
-
- getTransform(Transform, int, int, float) - Method in class com.bonzaiengine.spline.Spline
-
- getTransform(Transform) - Method in class com.bonzaiengine.spline.SplineAnimator
-
- getTransforms() - Method in class com.bonzaiengine.model.Mesh
-
- getTranslationalLimitMotor() - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint
-
- getTranslationLocal(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getTranslationWorld(Vec3) - Method in class com.bonzaiengine.math.Mat4x4
-
- getTransparency() - Method in class com.bonzaiengine.material.SurfaceStandard
-
- getTree() - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getTreeModel() - Method in class com.bonzaiengine.ui.widget.TreeTable
-
- getTwistAngle() - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getTwistDecomposition(Quat, Quat, Vec3) - Method in class com.bonzaiengine.math.Quat
-
Decompose the quaternion in a rotation quaternion rot (perpendicular to the axis)
and a twist rotation twist (along the axis) such as:
this == new Quat().multiply(rot, twist)
- getTwistSpan() - Method in class com.bonzaiengine.physics.constraints.ConeTwistConstraint
-
- getType() - Method in class com.bonzaiengine.material.graph.nodes.CustomUniform
-
- getType() - Method in class com.bonzaiengine.physics.CollisionShape
-
- getType() - Method in class com.bonzaiengine.physics.Constraint
-
- getType() - Method in class com.bonzaiengine.serialize.api.BeanExtractor
-
- getType() - Method in class com.bonzaiengine.serialize.api.FieldExtractor
-
- getType() - Method in interface com.bonzaiengine.serialize.api.IExtractor
-
- getType() - Method in class com.bonzaiengine.spline.Spline
-
- getType(int) - Static method in class com.bonzaiengine.visibility.VolumeOptions
-
- getTypedConstraintId() - Method in class com.bonzaiengine.physics.Constraint
-
- getUiAssets() - Method in class com.bonzaiengine.gamekit.GameScreen
-
- getUndefinedVolumeInsideFrustum() - Method in class com.bonzaiengine.scene.visibility.Visibility
-
- getUnderwaterCameraSwitchDelta() - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get the y-displacement under the water needed to change between underwater and overwater mode
- getUniform(int) - Method in class com.bonzaiengine.shader.ShaderState
-
- getUniform(String) - Method in class com.bonzaiengine.shader.ShaderState
-
- getUniformName() - Method in class com.bonzaiengine.material.graph.nodes.CustomUniform
-
- getUp() - Method in class com.bonzaiengine.animation.graph.PostureOffsetNode
-
- getUpper(Model) - Static method in enum com.bonzaiengine.model.reader.md3.Md3Animation
-
- getUpperAngLimit() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getUpperLimit(Vec3) - Method in class com.bonzaiengine.physics.constraints.Dof6SpringConstraint.TranslationalLimitMotor
-
- getUpperLimit() - Method in class com.bonzaiengine.physics.constraints.HingeConstraint
-
- getUpperLinLimit() - Method in class com.bonzaiengine.physics.constraints.SliderConstraint
-
- getUserAttributes() - Method in class com.bonzaiengine.renderer.Batch
-
- getUserObject() - Method in class com.bonzaiengine.physics.CollisionObject
-
- getUvSet() - Method in class com.bonzaiengine.material.graph.nodes.PixelUv
-
- getUvSet() - Method in class com.bonzaiengine.material.graph.nodes.VertexUv
-
- getValue(T, float) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getValue(T, AnimNode) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getValue(T, float, Animation) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getValue(Transform, float, Animation) - Method in class com.bonzaiengine.animation.KeyFrameTransform
-
- getValue(T) - Method in class com.bonzaiengine.animation.KeyRange
-
- getValue() - Method in class com.bonzaiengine.animation.KeyRange
-
- getValue(float, float) - Method in class com.bonzaiengine.effects.hydrax.FFT
-
Get the specified x/y noise value
- getValue(float, float) - Method in class com.bonzaiengine.effects.hydrax.Noise
-
Get the specified x/y noise value
- getValue(float, float) - Method in class com.bonzaiengine.effects.hydrax.Perlin
-
Get the specified x/y noise value
- getValue(float, float) - Method in class com.bonzaiengine.effects.hydrax.Real
-
Get the specified x/y noise value
- getValue() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getValue() - Method in class com.bonzaiengine.util.Tree
-
- getValueAt(int) - Method in class com.bonzaiengine.animation.KeyFrame
-
- getValueLeftRef() - Method in class com.bonzaiengine.animation.graph.ConditionBool
-
- getValueLeftRef() - Method in class com.bonzaiengine.animation.graph.ConditionFloat
-
- getValueLeftRef() - Method in class com.bonzaiengine.animation.graph.ConditionInt
-
- getValueRight() - Method in class com.bonzaiengine.animation.graph.ConditionBool
-
- getValueRight() - Method in class com.bonzaiengine.animation.graph.ConditionFloat
-
- getValueRight() - Method in class com.bonzaiengine.animation.graph.ConditionInt
-
- getVariable(Block) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getVarying(ShaderIn, ShaderType, ShaderPrecision, int) - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getVec2Value(String) - Method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get vector2 value
- getVec3Value(String) - Method in class com.bonzaiengine.effects.hydrax.ConfigManager
-
Get vector3 value
- getVelocityCorrection() - Method in class com.bonzaiengine.physics.SoftBody
-
- getVertex(int, VertexIndexed) - Method in class com.bonzaiengine.model.reader.util.VertexIndexed.Array
-
- getVertexCode() - Method in class com.bonzaiengine.shader.Shader
-
- getVertexDataRange() - Method in class com.bonzaiengine.model.GeometryData
-
- getVertexNormal(int, int) - Method in class com.bonzaiengine.model.reader.util.FacesIndexed
-
- getVertexNormal(int) - Method in class com.bonzaiengine.model.reader.util.FacesIndexed
-
- getVertexNormal(int) - Method in class com.bonzaiengine.model.reader.util.VertexIndexed.Array
-
- getVertexPosition(int, int) - Method in class com.bonzaiengine.model.reader.util.FacesIndexed
-
- getVertexPosition(int) - Method in class com.bonzaiengine.model.reader.util.FacesIndexed
-
- getVertexPosition(int) - Method in class com.bonzaiengine.model.reader.util.VertexIndexed.Array
-
- getVertexShaderCode() - Method in class com.bonzaiengine.material.graph.compiler.Compiler
-
- getVerticalScrollPercent() - Method in class com.bonzaiengine.ui.widget.ScrollPane
-
- getVerticalScrollStep() - Method in class com.bonzaiengine.ui.widget.ScrollPane
-
- getVertices() - Method in class com.bonzaiengine.model.FaceData
-
- getVertices() - Method in class com.bonzaiengine.model.GeometryData
-
- getView(GLc, SceneView, String) - Method in class com.bonzaiengine.pipeline.DelegatePipelineRenderable
-
- getView(GLc, SceneView, String) - Method in interface com.bonzaiengine.pipeline.IPipelineRenderable
-
Acquire the specified view in
GLc matrix stacks:
MatrixStack proj = glc.getProjection();
MatrixStack mv = glc.getModelview();
- getView(Mat4x4) - Method in class com.bonzaiengine.visibility.Frustum
-
- getViewable(String) - Method in class com.bonzaiengine.pipeline.DelegatePipelineRenderable
-
- getViewport() - Method in class com.bonzaiengine.scene.SceneView
-
- getViewportBorderBottom() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getViewportBorderHeight() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getViewportBorderLeft() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getViewportBorderWidth() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getViewportVisible() - Method in class com.bonzaiengine.ui.widget.ScrollPane
-
- getVisiblePortion() - Method in class com.bonzaiengine.ui.widget.ScrollBar
-
- getVisiblePortion() - Method in class com.bonzaiengine.ui.widget.Slider
-
- getVolume(int) - Method in class com.bonzaiengine.gamekit.component.ModelComponent
-
- getVolume(int) - Method in class com.bonzaiengine.gamekit.component.OmniLightComponent
-
- getVolume(int) - Method in class com.bonzaiengine.gamekit.util.Viewer
-
- getVolume(int) - Method in class com.bonzaiengine.light.Light
-
- getVolume(int) - Method in class com.bonzaiengine.model.GeometryData
-
- getVolume(int) - Method in class com.bonzaiengine.model.Mesh
-
By default the bounding box do not includes sub meshes (
Mesh.childs),
to includes sub meshes uses this flag : VolumeOptions#BV_SUB_OBJECTS
By default, all model/meshes are included in the bounding box even invisible object.
- getVolume(int) - Method in class com.bonzaiengine.model.Model
-
Model Bounding Box
==================
By default the bounding box is axis aligned,
to get a bounding box oriented relativly to the model use : VolumeOptions.BV_ORIENTED
By default, all model/meshes are included in the bounding box even invisible object.
- getVolume(int) - Method in class com.bonzaiengine.model.ModelInstance
-
- getVolume() - Method in class com.bonzaiengine.physics.SoftBody
-
- getVolume(int) - Method in class com.bonzaiengine.renderer.deferred.DeferredLight
-
- getVolume(int) - Method in class com.bonzaiengine.scene.octree.bounds.CartesianBounds
-
- getVolume(int) - Method in class com.bonzaiengine.scene.octree.Octree
-
- getVolume(int) - Method in class com.bonzaiengine.scene.Terrain
-
- getVolume(int) - Method in class com.bonzaiengine.spline.Spline
-
- getVolume() - Method in class com.bonzaiengine.visibility.Box
-
- getVolume() - Method in class com.bonzaiengine.visibility.Capsule
-
- getVolume() - Method in class com.bonzaiengine.visibility.Cylinder
-
- getVolume(int) - Method in interface com.bonzaiengine.visibility.IBoundable
-
- getVolume() - Method in interface com.bonzaiengine.visibility.IVolume
-
- getVolume() - Method in class com.bonzaiengine.visibility.OrientedVolume
-
- getVolume() - Method in class com.bonzaiengine.visibility.Sphere
-
- getVolume(int) - Method in class com.bonzaiengine.visibility.Volumes
-
- getVolume(int, Array<? extends IBoundable>) - Static method in class com.bonzaiengine.visibility.Volumes
-
- getVolumeConversation() - Method in class com.bonzaiengine.physics.SoftBody
-
- getVolumeStiffness(int) - Method in class com.bonzaiengine.physics.SoftBody
-
- getW() - Method in class com.bonzaiengine.math.Quat
-
- getW() - Method in class com.bonzaiengine.math.Vec4
-
- getW() - Method in class com.bonzaiengine.math.Vec4i
-
- getWaterColor(Vec3) - Method in class com.bonzaiengine.effects.hydrax.HydraX
-
Get water color
- getWaterDensity() - Method in class com.bonzaiengine.physics.SoftBodyWorldInfo
-
- getWaterNormal(Vec3) - Method in class com.bonzaiengine.physics.SoftBodyWorldInfo
-
- getWaterOffset() - Method in class com.bonzaiengine.physics.SoftBodyWorldInfo
-
- getWave(int) - Method in class com.bonzaiengine.effects.hydrax.Real
-
Returns a wave to the system.
- getWeapon(Model) - Static method in enum com.bonzaiengine.model.reader.md3.Md3Animation
-
- getWeather(Vec2) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get weather
- getWeight(Timeline, double) - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getWeight() - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getWeight(int, int) - Method in class com.bonzaiengine.model.SkinVertices
-
- getWeight() - Method in class com.bonzaiengine.spline.Spline
-
- getWeightAt(double) - Method in class com.bonzaiengine.animation.AnimationTrack
-
- getWeights(ByteBuffer) - Method in class com.bonzaiengine.model.SkinVertices
-
- getWidget() - Method in class com.bonzaiengine.gamekit.component.UiComponent
-
- getWidget(int) - Method in class com.bonzaiengine.ui.widget.Panel
-
- getWidget(String) - Method in class com.bonzaiengine.ui.widget.Panel
-
- getWidth() - Method in class com.bonzaiengine.math.Area
-
- getWidth() - Method in class com.bonzaiengine.math.Rectangle
-
- getWidth() - Method in class com.bonzaiengine.math.Size
-
- getWidth() - Method in class com.bonzaiengine.procedural.FixedResolutionFunction
-
- getWidth() - Method in interface com.bonzaiengine.procedural.IExplicitFunction
-
- getWidth() - Method in class com.bonzaiengine.procedural.image.Image
-
- getWidth() - Method in class com.bonzaiengine.procedural.util.FloatArrayFunction
-
- getWidth() - Method in class com.bonzaiengine.renderer.deferred.Framebuffer
-
- getWidth() - Method in class com.bonzaiengine.texture.format.TextureByte
-
- getWidth() - Method in class com.bonzaiengine.texture.format.TextureFloat
-
- getWidth() - Method in interface com.bonzaiengine.texture.ITexture
-
- getWidth() - Method in class com.bonzaiengine.texture.TextureID
-
- getWidth() - Method in class com.bonzaiengine.ui.layout.Insets
-
- getWidth() - Method in class com.bonzaiengine.ui.Sprite
-
- getWidth() - Method in class thirdparty.TgaRead
-
- getWidthOnScreen() - Method in class com.bonzaiengine.ui.widget.Widget
-
- getWindDirection() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get wind direction
- getWindDirectionV2(Vec2) - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get wind direction as a Vector2
- getWindSpeed() - Method in class com.bonzaiengine.effects.skyx.VolClouds
-
Get wind speed
- getWindVelocity(Vec3) - Method in class com.bonzaiengine.physics.SoftBody
-
- getWorker() - Method in class com.bonzaiengine.procedural.util.ProceduralThreading
-
- getWorldTransform(Transform) - Method in class com.bonzaiengine.physics.CollisionObject
-
- getWrapR() - Method in class com.bonzaiengine.texture.TextureParam
-
- getWrapS() - Method in class com.bonzaiengine.texture.TextureParam
-
- getWrapT() - Method in class com.bonzaiengine.texture.TextureParam
-
- getX() - Method in class com.bonzaiengine.math.Area
-
- getX() - Method in class com.bonzaiengine.math.Point
-
- getX() - Method in class com.bonzaiengine.math.Quat
-
- getX() - Method in class com.bonzaiengine.math.Rectangle
-
- getX() - Method in class com.bonzaiengine.math.Vec2
-
- getX() - Method in class com.bonzaiengine.math.Vec2i
-
- getX() - Method in class com.bonzaiengine.math.Vec3
-
- getX(int) - Method in class com.bonzaiengine.math.Vec3Array
-
- getX() - Method in class com.bonzaiengine.math.Vec3i
-
- getX() - Method in class com.bonzaiengine.math.Vec4
-
- getX() - Method in class com.bonzaiengine.math.Vec4i
-
- getX2() - Method in class com.bonzaiengine.math.Area
-
- getX2() - Method in class com.bonzaiengine.math.Rectangle
-
- getY() - Method in class com.bonzaiengine.math.Area
-
- getY() - Method in class com.bonzaiengine.math.Point
-
- getY() - Method in class com.bonzaiengine.math.Quat
-
- getY() - Method in class com.bonzaiengine.math.Rectangle
-
- getY() - Method in class com.bonzaiengine.math.Vec2
-
- getY() - Method in class com.bonzaiengine.math.Vec2i
-
- getY() - Method in class com.bonzaiengine.math.Vec3
-
- getY(int) - Method in class com.bonzaiengine.math.Vec3Array
-
- getY() - Method in class com.bonzaiengine.math.Vec3i
-
- getY() - Method in class com.bonzaiengine.math.Vec4
-
- getY() - Method in class com.bonzaiengine.math.Vec4i
-
- getY2() - Method in class com.bonzaiengine.math.Area
-
- getY2() - Method in class com.bonzaiengine.math.Rectangle
-
- getZ() - Method in class com.bonzaiengine.math.Quat
-
- getZ() - Method in class com.bonzaiengine.math.Vec3
-
- getZ(int) - Method in class com.bonzaiengine.math.Vec3Array
-
- getZ() - Method in class com.bonzaiengine.math.Vec3i
-
- getZ() - Method in class com.bonzaiengine.math.Vec4
-
- getZ() - Method in class com.bonzaiengine.math.Vec4i
-
- getZFar() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
- getZFar() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getZNear() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
- getZNear() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
- getZoom() - Method in class com.bonzaiengine.camera.OrthographicProjection
-
Simulate a camera zooming
- getZoom() - Method in class com.bonzaiengine.camera.PerspectiveProjection
-
Simulate a camera zooming
- GhostObject - Class in com.bonzaiengine.physics
-
From Bullet:
The
GhostObject can keep track of all objects that are overlapping
By default, this overlap is based on the AABB
This is useful for creating a character controller, collision sensors/triggers, explosions etc.
- GhostObject(PhysicWorld, CollisionShape) - Constructor for class com.bonzaiengine.physics.GhostObject
-
- gl - Variable in class com.bonzaiengine.renderer.HwVao
-
- GL_ACCUM_BUFFER_BIT - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ACTIVE_ATTRIBUTES - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ACTIVE_UNIFORM_MAX_LENGTH - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ACTIVE_UNIFORMS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALL_BARRIER_BITS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALPHA - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALPHA16F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALPHA32F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALPHA4 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALPHA8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALPHA_TEST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ALWAYS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ARRAY_BUFFER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_BACK - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_BLEND - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_BYTE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_CLAMP - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_CLAMP_TO_BORDER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_CLAMP_TO_EDGE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_CLEAR_COLOR_VALUE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_CLIP_PLANE0 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COLOR_ARRAY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COLOR_ATTACHMENT0 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COLOR_BUFFER_BIT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COLOR_WRITEMASK - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPILE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPILE_AND_EXECUTE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPILE_STATUS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_ETC1_RGB8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_LUMINANCE_ALPHA_3DC - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_LUMINANCE_LATC1 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_RED_GREEN_RGTC2 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_RED_RGTC1 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_RGB_S3TC_DXT1 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_RGBA_S3TC_DXT3 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPRESSED_RGBA_S3TC_DXT5 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COMPUTE_SHADER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_COVERAGE_BUFFER_BIT_NV - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_CULL_FACE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DECAL - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DECR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DEPTH_ATTACHMENT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DEPTH_BUFFER_BIT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DEPTH_COMPONENT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DEPTH_COMPONENT16 - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_DEPTH_COMPONENT24 - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_DEPTH_COMPONENT32 - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_DEPTH_TEST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DEPTH_WRITEMASK - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DITHER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DONT_CARE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DST_ALPHA - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DST_COLOR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_DYNAMIC_DRAW - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ELEMENT_ARRAY_BUFFER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_EQUAL - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_EXP - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_EXP2 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_EXTENSIONS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FASTEST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FILL - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_FLAT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FLOAT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FOG - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FOG_COLOR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FOG_DENSITY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FOG_END - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FOG_MODE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FOG_START - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FRAGMENT_SHADER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FRAMEBUFFER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FRAMEBUFFER_COMPLETE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FRONT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FRONT_AND_BACK - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_FUNC_ADD - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_GEOMETRY_SHADER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_GEQUAL - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_GREATER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_HALF_FLOAT - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_INCR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_INDEX_WRITEMASK - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_INFO_LOG_LENGTH - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_INVALID_ENUM - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_INVALID_FRAMEBUFFER_OPERATION - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_INVALID_OPERATION - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_INVALID_VALUE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_KEEP - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LEQUAL - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LESS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LIGHT_MODEL_TWO_SIDE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LIGHTING - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LINE - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_LINEAR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LINEAR_MIPMAP_LINEAR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LINEAR_MIPMAP_NEAREST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LINES - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LINK_STATUS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE16F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE32F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE4 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE4_ALPHA4 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE8_ALPHA8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE_ALPHA - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE_ALPHA16F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_LUMINANCE_ALPHA32F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_COLOR_ATTACHMENTS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_DRAW_BUFFERS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_SAMPLES - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_TEXTURE_COORDS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_TEXTURE_IMAGE_UNITS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_TEXTURE_MAX_ANISTROPY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_VARYING_FLOATS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_VERTEX_ATTRIBS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MAX_VERTEX_UNIFORM_COMPONENTS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MIN - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MODULATE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_MULTISAMPLE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NEAREST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NEAREST_MIPMAP_LINEAR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NEAREST_MIPMAP_NEAREST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NEVER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NICEST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NO_ERROR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NONE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NORMAL_ARRAY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NORMALIZE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_NOTEQUAL - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ONE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ONE_MINUS_DST_ALPHA - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ONE_MINUS_DST_COLOR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ONE_MINUS_SRC_ALPHA - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ONE_MINUS_SRC_COLOR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_PACK_ALIGNMENT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_PATCH_VERTICES - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_PATCHES - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_POINT - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_POINTS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_POLYGON_MODE - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_POLYGON_OFFSET_FILL - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_POLYGON_OFFSET_LINE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_QUERY_RESULT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_QUERY_RESULT_AVAILABLE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_R16F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_R32F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_R8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_READ_ONLY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_READ_WRITE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RED - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_REFLECTION_MAP - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_RENDERBUFFER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RENDERER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_REPEAT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_REPLACE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RG - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RG16F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RG32F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RG8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGB - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGB16F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGB32F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGB4 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGB5_A1 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGB8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGBA - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGBA16F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGBA32F - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGBA4 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_RGBA8 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SAMPLE_ALPHA_TO_COVERAGE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SCISSOR_TEST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SHADER_IMAGE_ACCESS_BARRIER_BIT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SHADER_STORAGE_BARRIER_BIT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SHADER_STORAGE_BUFFER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SHADING_LANGUAGE_VERSION - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SMOOTH - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SPHERE_MAP - Static variable in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- GL_SRC_ALPHA - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SRC_ALPHA_SATURATE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_SRC_COLOR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_STATIC_DRAW - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_STENCIL_ATTACHMENT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_STENCIL_BACK_WRITEMASK - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_STENCIL_BUFFER_BIT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_STENCIL_TEST - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_STENCIL_WRITEMASK - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_STREAM_DRAW - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TESS_CONTROL_SHADER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TESS_EVALUATION_SHADER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE0 - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_2D - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_2D_MULTISAMPLE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_3D - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_COORD_ARRAY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_CUBE_MAP - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_CUBE_MAP_POSITIVE_X - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_ENV - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_ENV_MODE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_FETCH_BARRIER_BIT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_FILTER_CONTROL - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_LOD_BIAS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_MAG_FILTER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_MAX_ANISOTROPY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_MIN_FILTER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_WRAP_R - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_WRAP_S - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TEXTURE_WRAP_T - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TIMESTAMP - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_TRIANGLES - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_UNIFORM_BUFFER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_UNPACK_ALIGNMENT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_UNSIGNED_BYTE - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_UNSIGNED_INT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_UNSIGNED_SHORT - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_VALIDATE_STATUS - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_VENDOR - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_VERSION - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_VERTEX_ARRAY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_VERTEX_SHADER - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_WRITE_ONLY - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GL_ZERO - Static variable in interface com.bonzaiengine.opengl.IGL
-
- GLAction - Interface in com.bonzaiengine.opengl.helper
-
- glActiveTexture(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glAlphaFunc(int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- GLApiExt - Enum in com.bonzaiengine.opengl
-
List of OpenGL API extension that could be implemented differently by the underlying implementation (OpenGL, OpenGL Es, Software).
- GLApiName - Enum in com.bonzaiengine.opengl
-
List of OpenGL API supported by the engine.
- GLApplet - Class in com.bonzaiengine.app
-
- GLApplet() - Constructor for class com.bonzaiengine.app.GLApplet
-
- glAttachShader(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindAttribLocation(int, int, String) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindBuffer(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindBufferRange(int, int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindFramebuffer(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindImageTexture(int, int, int, boolean, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindRenderbuffer(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindTexture(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBindVertexArray(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBlendEquation(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBlendFunc(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBufferData(int, int, ByteBuffer, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glBufferSubData(int, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- GLc - Class in com.bonzaiengine.opengl
-
Compatibility layer to fixed and programmable OpenGL pipelines.
- GLc(GLc) - Constructor for class com.bonzaiengine.opengl.GLc
-
- glcColor(byte, byte, byte, byte) - Method in interface com.bonzaiengine.opengl.IGL
-
- glCheckFramebufferStatus(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glClear(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glClearColor(float, float, float, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glClearDepth(double) - Method in interface com.bonzaiengine.opengl.IGL
-
- glClearStencil(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcLight(int, int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcLight(int, int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcLightModel(int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcLightModel(int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcLoadModelview(FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcLoadProjection(FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcMaterial(int, int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glcMaterial(int, int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glColorMask(boolean, boolean, boolean, boolean) - Method in interface com.bonzaiengine.opengl.IGL
-
- glColorPointer(int, int, int, long) - Method in interface com.bonzaiengine.opengl.IGL
-
- glColorPointer(int, int, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glCompileShader(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glCompressedTexImage2D(int, int, int, int, int, int, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glCreateProgram() - Method in interface com.bonzaiengine.opengl.IGL
-
- glCreateShader(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glCullFace(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteBuffer(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteFramebuffer(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteProgram(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteQuery(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteRenderbuffer(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteShader(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteTexture(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDeleteVertexArray(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDepthFunc(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDepthMask(boolean) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDisable(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDisableClientState(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDisableVertexAttribArray(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDispatchCompute(int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDrawBuffers(IntBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDrawElements(int, int, int, IntBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDrawElements(int, int, int, ShortBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDrawElements(int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDrawElementsInstanced(int, int, int, ShortBuffer, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDrawElementsInstanced(int, int, int, IntBuffer, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glDrawElementsInstanced(int, int, int, long, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glEnable(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glEnableClientState(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glEnableVertexAttribArray(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- GLEnums - Class in com.bonzaiengine.opengl
-
- GLEnums.Attachment - Enum in com.bonzaiengine.opengl
-
- GLEnums.DataType - Enum in com.bonzaiengine.opengl
-
- GLEnums.Format - Enum in com.bonzaiengine.opengl
-
- GLEnums.InternalFormat - Enum in com.bonzaiengine.opengl
-
- GlfInputs_lwjgl - Class in com.bonzaiengine.scene.target.lwjgl3
-
- glFog(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glFog(int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glFog(int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- GLFrame - Class in com.bonzaiengine.app
-
- GLFrame() - Constructor for class com.bonzaiengine.app.GLFrame
-
- glFramebufferRenderbuffer(int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glFramebufferTexture2D(int, int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- GlfWindow_lwjgl - Class in com.bonzaiengine.scene.target.lwjgl3
-
- GlfWindow_lwjgl() - Constructor for class com.bonzaiengine.scene.target.lwjgl3.GlfWindow_lwjgl
-
- glGenBuffer() - Method in interface com.bonzaiengine.opengl.IGL
-
- glGenerateMipmap(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGenFramebuffer() - Method in interface com.bonzaiengine.opengl.IGL
-
- glGenQuery() - Method in interface com.bonzaiengine.opengl.IGL
-
- glGenRenderbuffer() - Method in interface com.bonzaiengine.opengl.IGL
-
- glGenTexture() - Method in interface com.bonzaiengine.opengl.IGL
-
- glGenVertexArray() - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetActiveAttrib(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetActiveUniform(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetActiveUniformBlock(int, int, int, IntBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetActiveUniforms(int, IntBuffer, int, IntBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetAttribLocation(int, String) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetError() - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetFloat(int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetInteger(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetProgram(int, int, IntBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetProgramInfoLog(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetQueryObjectui64(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetShader(int, int, IntBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetShaderInfoLog(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetString(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetUniformBlockIndex(int, String) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetUniformIndices(int, String[], IntBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glGetUniformLocation(int, String) - Method in interface com.bonzaiengine.opengl.IGL
-
- glIsEnabled(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glIsTexture(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glLineWidth(float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glLinkProgram(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glMapBuffer(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glMemoryBarrier(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glNormalPointer(int, int, long) - Method in interface com.bonzaiengine.opengl.IGL
-
- glNormalPointer(int, int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glPatchParameter(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glPixelStore(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glPointSize(float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glPolygonMode(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
Deprecated.
- glPolygonOffset(float, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glQueryCounter(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glReadPixels(int, int, int, int, int, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glReadPixels(int, int, int, int, int, int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glRenderbufferStorage(int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glScissor(int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glShaderSource(int, String) - Method in interface com.bonzaiengine.opengl.IGL
-
- glStencilFunc(int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glStencilOp(int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexCoordPointer(int, int, int, long) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexCoordPointer(int, int, int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexEnv(int, int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexImage2D(int, int, int, int, int, int, int, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexImage3D(int, int, int, int, int, int, int, int, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexParameter(int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexParameter(int, int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glTexSubImage2D(int, int, int, int, int, int, int, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- GLTimer - Class in com.bonzaiengine.opengl.helper
-
Timer using OpenGL query, usefull for GPU profiling
- GLTimer() - Constructor for class com.bonzaiengine.opengl.helper.GLTimer
-
- glUniform(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUniform(int, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUniform(int, float, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUniform(int, float, float, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUniform(int, float, float, float, float) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUniformBlockBinding(int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUniformMatrix3(int, int, boolean, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUniformMatrix4(int, int, boolean, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUnmapBuffer(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glUseProgram(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glValidateProgram(int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glVertexAttribDivisor(int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- glVertexAttribPointer(int, int, int, boolean, int, ByteBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glVertexAttribPointer(int, int, int, boolean, int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glVertexAttribPointer(int, int, int, boolean, int, long) - Method in interface com.bonzaiengine.opengl.IGL
-
- glVertexPointer(int, int, int, long) - Method in interface com.bonzaiengine.opengl.IGL
-
- glVertexPointer(int, int, int, FloatBuffer) - Method in interface com.bonzaiengine.opengl.IGL
-
- glViewport(int, int, int, int) - Method in interface com.bonzaiengine.opengl.IGL
-
- gradient - Variable in class com.bonzaiengine.effects.skyx.ColorGradient.ColorFrame
-
- gradient(IExplicitFunction, boolean, float, float, boolean) - Static method in class com.bonzaiengine.procedural.filter.CannyEdge
-
- gradient(IFunction, int, int, int, boolean, float, float, boolean) - Static method in class com.bonzaiengine.procedural.filter.CannyEdge
-
- Gradient - Class in com.bonzaiengine.procedural.function
-
- Gradient(Vec3, Vec3) - Constructor for class com.bonzaiengine.procedural.function.Gradient
-
Gradient direction from (x1,y1) to (x2,y2)
- GraphInput(String) - Constructor for class com.bonzaiengine.material.graph.GraphNode.GraphInput
-
- GraphNode - Class in com.bonzaiengine.animation.graph
-
- GraphNode(int) - Constructor for class com.bonzaiengine.animation.graph.GraphNode
-
- GraphNode - Class in com.bonzaiengine.material.graph
-
- GraphNode(String) - Constructor for class com.bonzaiengine.material.graph.GraphNode
-
- GraphNode.GraphInput - Class in com.bonzaiengine.material.graph
-
- greaterPowerOfTwo(int) - Static method in class com.bonzaiengine.math.MathFunc
-
- GREEN - Static variable in class com.bonzaiengine.math.Color4
-
- GREEN - Static variable in class com.bonzaiengine.math.Color4b
-
- GREY - Static variable in class com.bonzaiengine.math.Color4
-
- GREY - Static variable in class com.bonzaiengine.math.Color4b
-
- Grid - Class in com.bonzaiengine.shape.geometry
-
- Grid() - Constructor for class com.bonzaiengine.shape.geometry.Grid
-
- gridHeight - Variable in class com.bonzaiengine.ui.layout.Constraint
-
Grid height
- GridLayout - Class in com.bonzaiengine.ui.layout
-
- GridLayout() - Constructor for class com.bonzaiengine.ui.layout.GridLayout
-
- gridWidth - Variable in class com.bonzaiengine.ui.layout.Constraint
-
Grid width
- gridX - Variable in class com.bonzaiengine.ui.layout.Constraint
-
Grid x
- gridY - Variable in class com.bonzaiengine.ui.layout.Constraint
-
Grid y
- guide - Variable in class com.bonzaiengine.procedural.filter.GuidedFilter
-
- GuidedFilter - Class in com.bonzaiengine.procedural.filter
-
- GuidedFilter(IExplicitFunction, int, float, boolean) - Constructor for class com.bonzaiengine.procedural.filter.GuidedFilter
-
Guided filter with same source for guide and filtering image
- GuidedFilter(IExplicitFunction, IExplicitFunction, int, float, boolean) - Constructor for class com.bonzaiengine.procedural.filter.GuidedFilter
-
Reference: Guided Image Filtering, Kaiming He
http://research.microsoft.com/en-us/um/people/kahe/eccv10/
- GZ_EXT - Static variable in class com.bonzaiengine.io.Protocols
-
- GZ_PROTOCOL - Static variable in class com.bonzaiengine.io.Protocols
-